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8000 chickensoft-games repositories · GitHub
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    • A tool for generating UML diagrams from C# code, designed to work seamlessly with Godot and .NET projects. UMLGenerator simplifies visualizing complex class hierarchies, and relationships through automated diagram creation.
      C#
      33910Updated Oct 20, 2025Oct 20, 2025
    • A .NET template for quickly creating a C# nuget package for use with Godot 4.
      0900Updated Oct 17, 2025Oct 17, 2025
    • C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!
      31900Updated Oct 17, 2025Oct 17, 2025
    • GameDemo

      Public
      The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!
      C#
      4248721Updated Oct 16, 2025Oct 16, 2025
    • GodotGame

      Public
      C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!
      C#
      2432641Updated Oct 16, 2025Oct 16, 2025
    • Reflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.
      C#
      917030Updated Oct 16, 2025Oct 16, 2025
    • A .NET template for quickly creating a C# nuget package for use with Godot 4.
      PowerShell
      44310Updated Oct 16, 2025Oct 16, 2025
    • GodotEnv

      Public
      Manage Godot versions and addons from the command line on Windows, macOS, and Linux.
      C#
      2446152Updated Oct 16, 2025Oct 16, 2025
    • GameTools

      Public
      A collection of tools for accelerating Godot + C# game development, including resource loading, feature tags, and high-DPI utilities.
      C#
      25011Updated Oct 16, 2025Oct 16, 2025
    • Log.Godot

      Public
      Opinionated logging for C# in Godot, based on Chickensoft.Log.
      C#
      21210Updated Oct 16, 2025Oct 16, 2025
    • Godot-specific JSON converters for Chickensoft.Serialization.
      C#
      51710Updated Oct 16, 2025Oct 16, 2025
    • Easy integration testing for Godot with simulated input, node drivers, and fixtures.
      C#
      14610Updated Oct 16, 2025Oct 16, 2025
    • Make it possible to fully test Godot nodes and scenes with the appropriate adapters and interfaces.
      C#
      43420Updated Oct 16, 2025Oct 16, 2025
    • Compose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.
      C#
      32320Updated Oct 16, 2025Oct 16, 2025
    • GoDotTest

      Public
      C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.
      C#
      1212321Updated Oct 15, 2025Oct 15, 2025
    • Platform

      Public
      Platform-specific native extensions for Godot written in C#.
      C#
      31510Updated Oct 15, 2025Oct 15, 2025
    • Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.
      C#
      56310Updated Oct 15, 2025Oct 15, 2025
    • Lightweight collections, utilities, and general interface types to help make maintainable code.
      C#
      74210Updated Oct 15, 2025Oct 15, 2025
    • Sync

      Public
      Simple, synchronous, single-threaded reactive programming primitives and collections with fluent bindings. Sync guarantees deterministic execution and defers mutations when executing bindings, protecting your code from reentrancy issues.
      C#
      01600Updated Oct 15, 2025Oct 15, 2025
    • Human-friendly, hierarchical and serializable state machines for games and apps in C#.
      C#
      1125931Updated Oct 15, 2025Oct 15, 2025
    • Log

      Public
      Opinionated logging interface and implementations for C# applications and libraries.
      C#
      21310Updated Oct 15, 2025Oct 15, 2025
    • Official Chickensoft website, blogs, and documentation.
      MDX
      121200Updated Sep 7, 2025Sep 7, 2025
    • Command-line, general-purpose palette generator for use with pixel art, textures, or art software.
      C#
      21500Updated Aug 27, 2025Aug 27, 2025
    • Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.
      TypeScript
      1513404Updated Aug 9, 2025Aug 9, 2025
    • Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.
      C#
      36000Updated Jun 30, 2025Jun 30, 2025
    • renovate

      Public
      Renovate bot configuration for keeping Chickensoft packages up-to-date.
      2100Updated May 2, 2025May 2, 2025
    • Compute the next version of a C# project based on its current version, the version of Godot it is using, and a version bump strategy (major, minor, or patch).
      TypeScript
      2306Updated May 1, 2025May 1, 2025
    • Steamworks wrapper for Godot / C#
      C#
      414200Updated Mar 14, 2025Mar 14, 2025
    • GoDotLog

      Public archive
      Opinionated Godot logging interface and console implementation for C#
      C#
      42011Updated Feb 8, 2025Feb 8, 2025
    • Chicken

      Public
      The Chickensoft chicken mascot as an animated 3D character!
      GDScript
      02000Updated Feb 1, 2025Feb 1, 2025
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