Tags: octgn/OCTGN
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[WIP] Crashing On Startup After Fresh Install. (#2263) * Initial plan * Fix crash on startup when multicast networking is not available Co-authored-by: kellyelton <1356163+kellyelton@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: kellyelton <1356163+kellyelton@users.noreply.github.com>
Implement Shake Card feature with networking, animations, and scripti… …ng API (#2259) * Initial plan * Implement shake card feature with networking, animations, and scripting API Co-authored-by: kellyelton <1356163+kellyelton@users.noreply.github.com> * Fix shake animation to work with existing card transform system Co-authored-by: kellyelton <1356163+kellyelton@users.noreply.github.com> * Fix shake network messaging - remove ShakeReq pattern and add Shake at end of protocol Co-authored-by: kellyelton <1356163+kellyelton@users.noreply.github.com> * Increase shake animation duration from 400ms to 1.5 seconds Co-authored-by: kellyelton <1356163+kellyelton@users.noreply.github.com> * fix missing shake action from csproj * generate networking files * Refactor CardControl.xaml.cs for improved readability and organization * focus player tab on shake * ability to stop switching tabs on shake in case it gets abused * allow shaking other players * better messages when shaking * recent changes --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: kellyelton <1356163+kellyelton@users.noreply.github.com> Co-authored-by: Kelly Elton <its.the.doc@gmail.com>
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