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culit - Custom Literals in Rust

crates.io docs.rs license msrv github

You probably know that numbers in Rust can be suffixed to specify their type, e.g. 100i32. But did you know that syntactically any literal can have a suffix? And did you know that the suffix can be whatever you want?

This crate provides an attribute macro #[culit] for "Custom Literals". When applied to any statement, it enables using custom literals in that statement.

[dependencies]
culit = "0.5"

Note: culit does not have any dependencies such as syn or quote, and it is a simple mapping SourceCode -> SourceCode, so compile-speeds will be very fast.

Example

A NonZeroUsize literal that fails to compile if it is 0: 100nzusize

use culit::culit;
use std::num::NonZeroUsize;

#[culit]
fn main() {
    assert_eq!(100nzusize, NonZeroUsize::new(100).unwrap());
    // COMPILE ERROR!
    // let illegal = 0nzusize;
}

mod custom_literal {
    pub mod integer {
        macro_rules! nzusize {
            // handle `0` specially
            (0) => {
                compile_error!("`0` is not a valid `NonZeroUsize`")
            };
            ($value:literal) => {
                const { NonZeroUsize::new($value).unwrap() }
            };
        }
        pub(crate) use nzusize;
    }
}

IDE Support

Hovering over the custom literals shows documentation for the macro that generates them. You can also do "goto definition". It's quite nice!

IDE Support

More Examples

Python-like f-strings: "hello {name}"f

use culit::culit;

#[culit]
fn main() {
    let name = "bob";
    let age = 23;

    assert_eq!(
        "hi, my name is {name} and I am {age} years old"f,
        format!("hi, my name is {name} and I am {age} years old")
    );
}

mod custom_literal {
    pub mod string {
        macro_rules! f {
            ($value:literal) => {
                format!($value)
            };
        }
        pub(crate) use f;
    }
}

Duration literals: 100m, 2h...

use culit::culit;
use std::time::Duration;

#[culit]
fn main() {
    assert_eq!(
        100d + 11h + 8m + 7s,
        Duration::from_secs(100 * 60 * 60 * 24)
        + Duration::from_secs(11 * 60 * 60)
        + Duration::from_secs(8 * 60)
        + 
8000
Duration::from_secs(7)
    );
}

// works on functions, constants, modules, everything!
#[culit]
const TIME: Duration = 100d;

mod custom_literal {
    pub mod integer {
        // day
        macro_rules! d {
            ($value:literal) => {
                Duration::from_secs(60 * 60 * 24 * $value)
            };
        }
        pub(crate) use d;

        // hour
        macro_rules! h {
            ($value:literal) => {
                Duration::from_secs(60 * 60 * $value)
            };
        }
        pub(crate) use h;

        // minute
        macro_rules! m {
            ($value:literal) => {
                Duration::from_secs(60 * $value)
            };
        }
        pub(crate) use m;

        // second
        macro_rules! s {
            ($value:literal) => {
                Duration::from_secs($value)
            };
        }
        pub(crate) use s;
    }
}

The possibilities are endless!

Details

#[culit] replaces every literal that has a custom suffix with a call to the macro at crate::custom_literal::<type>::<suffix>!($value), where $value is the literal with the suffix stripped:

literal expansion
100km crate::custom_literal::integer::km!(100)
70.008e7feet crate::custom_literal::float::feet!(70.008e7)
"foo"bar crate::custom_literal::string::bar!("foo")
'a'ascii crate::custom_literal::character::ascii!('a')
b"foo"bar crate::custom_literal::byte_string::bar!(b"foo")
b'a'ascii crate::custom_literal::byte_character::ascii!(b'a')
c"foo"bar crate::custom_literal::c_string::bar!(c"foo")

Notes:

  • Built-in suffixes like usize and f32 do not expand, so you cannot overwrite them.
  • Escapes are fully processed, so there's no raw_byte_str. rb#"f\oo"# just becomes b"f\\oo"

Skeleton

Here's a skeleton for the custom_literal module which must exist at crate::custom_literal. This module adds a new literal for every type of literal:

mod custom_literal {
    pub mod integer {
        macro_rules! custom {
            ($value:literal) => {
                // ...
            }
        }
        pub(crate) use custom;
    }

    pub mod float {
        macro_rules! custom {
            ($value:literal) => {
                // ...
            }
        }
        pub(crate) use custom;
    }

    pub mod string {
        macro_rules! custom {
            ($value:literal) => {
                // ...
            }
        }
        pub(crate) use custom;
    }

    pub mod character {
        macro_rules! custom {
            ($value:literal) => {
                // ...
            }
        }
        pub(crate) use custom;
    }

    pub mod byte_character {
        macro_rules! custom {
            ($value:literal) => {
                // ...
            }
        }
        pub(crate) use custom;
    }

    pub mod byte_string {
        macro_rules! custom {
            ($value:literal) => {
                // ...
            }
        }
        pub(crate) use custom;
    }

    pub mod c_string {
        macro_rules! custom {
            ($value:literal) => {
                // ...
            }
        }
        pub(crate) use custom;
    }
}

Custom module

We look for custom literals in the crate::custom_literal module. You can choose a custom module by passing arguments to the culit macro. The default usage of #[culit] is identical to #[culit(crate::custom_literal)]

Nightly

You need to use #[culit] attribute everywhere you want to use these literals. On nightly, you can apply it on the module:

#![feature(custom_inner_attributes)]
#![feature(proc_macro_hygiene)]
#![culit::culit]

While this works, I wouldn't recommend it - currently rust-analyzer is unable to properly work with custom inner attributes that modify the whole crate. For example, if you write 0nzusize which produces a compiler error, the span of the error will point to the macro crate::custom_literal::int::nzusize but not the actual 0nzusize, which makes it very hard to debug these

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Custom literals in Rust

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