An almost complete TypeScript port of the excellent charmbracelet/x/ansi library, providing utilities for working with ANSI escape sequences. To have a complete overview, check out the API reference.
Note: This project does not have complete feature-parity with the original Go library. See comparison & differences for more. Additionally, I would probably not recommend using it for production use.
Installation
bun install @nightgrey/ansi
# or
pnpm install @nightgrey/ansi
# or
yarn add @nightgrey/ansi
# or
npm add @nightgrey/ansi
You can find the complete API reference at nightgrey.github.io/ansi.
import {
Attributes,
BEL,
BracketedPasteMode,
cursorPosition,
cursorUp,
FocusEventMode,
IndexedColor,
KeyboardActionMode,
Mode,
parser,
Style,
stringWidth,
strip,
tokenizer,
} from "./src";
const stdout = process.stdout;
// Handle SGR attributes with a fast, immutable class based on a bitfield
const curly = new Attributes().underline().curlyUnderline().italic();
const colors = new Attributes()
.backgroundColor(IndexedColor.Blue)
.underlineColor(IndexedColor.BrightBlue);
// Use logical operations to combine attributes
const combined = curly.and(colors);
stdout.write(combined.toString()); // CSI 4:3:1;48;5;94m (underline + italic + blue background + bright blue foreground)
// Create `Style` instance(s) from it
const style = Style.from(combined);
stdout.write(style.format("Hello World"));
// Style text easily!
// Colors can be specified by almost any CSS notation (hex, rgb, rgba, hsl, etc.), ANSI indexes, or vectors.
const red = new Style().foregroundColor(IndexedColor.Red);
const alsoRed = new Style().foregroundColor(1);
const blue = new Style().foregroundColor("rgb(0, 100, 255)");
const grey = new Style().foregroundColor([0.2, 0.2, 0.2]);
// `Style` instances are immutable and chainable
const italic = blue.italic();
stdout.write(italic.format("I'm blue and italic"));
const fancy = red
.bold()
.curlyUnderline()
.blink()
.reverse()
.faint()
.backgroundColor(IndexedColor.Blue);
stdout.write(
fancy.format(
"I'm reversed - blue in color and red in background, bold, curly underlined, blinking and faint!",
),
);
// Cursor control
stdout.write(cursorUp(5)); // Move cursor up 5 rows
stdout.write(cursorPosition(10, 10)); // Set absolute cursor position to (10, 10)
// Text processing
stdout.write(strip("\u001B[4mUnicorn\u001B[0m")); // `Unicorn`
stdout.write(stringWidth("\u001B[1m古\u001B[22m").toString()); // 2
// Parsing
const result = [...parser(tokenizer(String.raw`\x1b[31mHello\x1b[0m World`))];
// Result:
// [
// {
// type: "CSI",
// pos: 0,
// raw: "\x1b[31m",
// command: "m",
// params: ["31"],
// },
// {
// type: "TEXT",
// pos: 8,
// raw: "Hello",
// },
// {
// type: "CSI",
// pos: 13,
// raw: "\x1b[0m",
// command: "m",
// params: ["0"],
// },
// ]
// Manage terminal modes
stdout.write(BracketedPasteMode.set); // Set bracketed paste mode, enabling bracketed paste
stdout.write(KeyboardActionMode.set); // Set keyboard action mode, locking the keyboard
// .. or request and parse responses
stdout.write(FocusEventMode.request); // Request focus event mode
process.stdin.on("data", (data) => {
const setting = Mode.match(data.toString());
if (Mode.isSet(setting)) {
stdout.write("Event mode is set");
} else if (Mode.isReset(setting)) {
stdout.write("Event mode is reset");
} else if (Mode.isPermanentlySet(setting)) {
stdout.write("Event mode is permanently set");
} else if (Mode.isPermanentlyReset(setting)) {
stdout.write("Event mode is permanently reset");
} else if (Mode.isNotRecognized(setting)) {
stdout.write("Event mode is not recognized");
}
});
// Reference control characters in various representations
stdout.write(`${BEL}`); // "\x07"
stdout.write(BEL.toString()); // "\x07"
stdout.write(Buffer.from([BEL.toHex()])); // 7 (0x07)
stdout.write(BEL.toLiteral()); // "\\x07"
stdout.write(BEL.toCharacter()); // "G"
stdout.write(BEL.toCaret()); // "^G"
// ... and more :)
In general
- For functions that just return strings, we use the exact same implementation and return the same string.
- For anything else, we try to match the Go implementation, but how that is
achieved can sometimes not be identical, just from the language differences.
For example, Go's runes vs. built-in iterators & Grapheme handling vs
Intl.Segmenter
. - I took a little bit of liberty in a few places, sometimes to make it more JS-idiomatic, but unless it's specifically marked as different, the functionality offered should be the same, with maybe a slightly different API.
- We use
pascalCase
, they useCamelCase
. That said, the naming is still a bit iffy, might need some tweaking / changes. - VT100-related comments are identical.
Missing features
- Graphics ([x/ansi/graphics.go] (https://github.com/charmbracelet/x/tree/main/ansi/graphics.go))
- iTerm2 (x/ansi/iterm2)
- Kitty (x/ansi/kitty)
- Sixel (x/ansi/sixel)
- Tests are missing almost completely.
Feature (un)parity
Features that are not implemented the same way.
-
String width In many of Go's string processing functions, you can set a method to measure the width. The difference between
WcWidth
andGraphemeWidth
is, as far as I can see, in which package is used to determine the width:WcWidth
= mattn/go-runewidthGraphemeWidth
= rivo/uniseg
It seems like they both try to accomplish the same thing, but in different ways, with the
uniseg
library being property-based, grapheme-aware and more modern.So far, we only implemented
WcWidth
- mainly because it was easier. In the test suite, you can see that it counts🇸🇦
as 1, not 2 cells wide likeGraphemeWidth
.I'm not sure how many other symbols that might be the case for, nor if I understand the whole Unicode thing correctly yet. Let me know if something is off! :)
-
As mentioned in the point above, we have only implemented the
WcWidth
method so far, so it's not possible to choose another string width method. -
We do not use the parser to do this yet, but rather rely on a third party package.
-
Parser (x/ansi/parser)
The parser is fundamentally different, though it should work and achieve the same. We're using the excellent [@ansi-tools/parser] (https://www.npmjs. com/package/@ansi-tools/parser)!
-
Color (x/ansi/color)
x/ansi uses the native Go color type and
github.com/lucasb-eyer/go-colorful
to parse and convert colors. We use@thi.ng/color
under the hood.
Contributions are welcome! Please feel free to submit issues and pull requests.
This project is a TypeScript port of charmbracelet/x/ansi. See LICENSE.md for full licensing information.
- charmbracelet/x/ansi from charmbracelet
- @thi.ng from postspectacular
- @ansi-tools/parser from ~webpro
- sindresorhus for their awesome ansi-related packages: ansi-truncate, cli-truncate, slice-ansi, string-width, wcwidth, wrap-ansi