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Demo code and samples for OpenTelemetry in .NET applications
ASP.NET Boilerplate - Web Application Framework
openScope Air Traffic Control Simulator
List all symbols in a code file as plain text using vscode's built-in symbol processing capabilities
WebGL 2 lessons starting from the basics
Every programmer needs a rubberduck. COM add-in for the VBA & VB6 IDE (VBE).
.NET implementation of bridge for VICE binary monitor
Attempt to replicate the visuals of late 80s / early 90s flight simulators
C64 Development Environment for Visual Studio Code
An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/ba…
Lisp interpreter in less than 500 lines of C, including a copying garbage collector and an implementation of LISP 1.5 from 1962.
Slides for my 2018 ACCU Conference talk on Scheme Lisp
Z-code interpreter for Windows, based on Stefan Jokisch's Frotz interpreter core.
PunyInform CLI and retro disk image factory for Infocom Z-machine games
A z-machine (interpreter) for text adventure games like Zork
This is my first repoesitory, It contains the ITS muddle function: <WHO>, <DIR ...>, and <TYPFIL "file name">
The core software distribution for the Inform 7 programming language.
MOS CPU Replacer – replace rare/expensive/unreliable MOS CPUs
This is a basic flight simulator created using OpenGL. The project includes random terrain generation, water effects, shape grammar, and many more.
A browser-based planetarium that can be customised and embedded in web pages.
Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and macOS. With Stellarium, you really see what you can see with yo…