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A contact solver for physics-based simulations involving 👚 shells, 🪵 solids and 🪢 rods.
UZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities
A set of shaders for Godot to create realistic humanoid characters
A state charts extension for Godot 4
Augmented Vertex Block Descent (AVBD) reference implementation
Low-level rendering hardware interface (RHI) written in C++.
A crate to replace libimobiledevice in pure Rust
An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation
Original Xbox DVD Filesystem library and management tool
An unofficial PC port of the Xbox 360 version of Sonic Unleashed created through the process of static recompilation.
A Chrome extension that restores the Gulf of Mexico's name
Flycast is a multiplatform Sega Dreamcast, Naomi, Naomi 2 and Atomiswave emulator
Automatic keyboard/mouse/controller icons and remapper for Godot.
Adds jiggle physics to a Skeleton3D bone using SkeletonModifier3D nodes
Implementation of Per Object Motion Blur in Godot 4.3
👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
A user-friendly tool used to make wine wrapped ports of Windows software for macOS.
A community-maintained Python framework for creating mathematical animations.
FFT-based ocean-wave rendering, implemented in Godot
The Bluesky Social application for Web, iOS, and Android