Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Update Model3DTileContent specs to have parity with 3D Tiles 1.0 formats #10633
Update Model3DTileContent specs to have parity with 3D Tiles 1.0 formats #10633
Changes from 1 commit
d052cf9
8d50f8a
dac0035
282c080
135a0c6
343bea6
6d662e5
79dddcb
ba456f8
df19c28
dec7843
File filter
Filter by extension
Conversations
Jump to
There are no files selected for viewing
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Missing the
"renders point cloud with tile transform"
test fromPointCloud3DTileContentSpec
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Is there a reason why this comment is in
PntsLoaderSpec
?for the tile transform tests, we only wanted to have one set of them since it works the same for each content type. For this one I kept the
b3dm
ones since I was having difficulty getting the camera setup right for the glTF ones.There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Because most of the tilesets tested in
Point3DTileContentSpec
were copied over toPntsLoaderSpec
, except for the one with the tile transform. So if we don't duplicate it, the tileset associated with it will never get testedThere was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Ah I understand now. I added a test in
PntsLoaderSpec
, though it seems of limited use, since the transform is applied in thetileset.json
, not the.pnts
file itself.There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
@ptrgags ah I see... let's just leave it there for now so we don't hold up the PR, we can move things around later.