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  1. UnityTechnologies/LoadyDungeons UnityTechnologies/LoadyDungeons Public

    Demo for CCD+Addressables training and workshops.

    C# 251 51

  2. ComputerGraphics ComputerGraphics Public

    A repository documenting Computer Graphics for real time applications

    88 6

  3. ECS_101 ECS_101 Public

    This repository contains an introduction to Unity's new Entity Component System. The purpose of this is to help developers understand this paradigm, and why it is important to create performant gam…

    C# 112 13

  4. WireframeShaderGraph WireframeShaderGraph Public

    A simple Shader Graph implementation of a wireframe effect.

    C# 39 9