A Real Time Path Tracer in GLSL.
These images were rendered by my 10 years old laptop, if I have a new laptop or GPU, the performance will be much higher!
W, A, S, D to move, left mouse to navigate, right mouse to adjust UI.
- Real time path tracing.
- Unidirectional Path Tracing.
- SAH BVH.
- SBVH (Spatial Split BVH), which run 20% - 30% faster than SAH BVH.
- CWBVH (Compressed Wide BVH), which run 2 to 4 times faster than SBVH.
- Disney BSDF.
- Interactive control and update scene setting using GUI.