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Pull requests: MonoGame/MonoGame
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Refactored Matrix.CreateBillboard for better readability
#9045
opened Oct 10, 2025 by
rds1983
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WIP fix for hardcoded Vulkan swapchain image count
DesktopVK
Graphics
Related to rendering questions or issues.
Add PowerStatus API. Useful for laptops and portable gaming devices.
#8975
opened Aug 28, 2025 by
CartBlanche
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Add Property to ignore custom FBX Axis rotation
Blocked
#8963
opened Aug 24, 2025 by
dellis1972
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Specifying culture to use when serializing value types in MonoGame
#8950
opened Aug 8, 2025 by
Lucasharskamp
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Dotnet Wasm aot Prototype
Help Wanted
Needs Testing
Needs to be tested to see if the issue is still present
#8888
opened Jul 10, 2025 by
IrishBruse
•
Draft
Initial migration of #4561 improvements for Bold/Italics
#8872
opened Jul 2, 2025 by
SimonDarksideJ
•
Draft
Add System.Drawing.Primitives Interoperability
Blocked
.NET runtime
Related to the .NET runtime, NativeAOT/PublishAOT, or BRUTE
#8863
opened Jun 27, 2025 by
AristurtleDev
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[WIP] Attempt to improve the 3D Model Animation import
#8756
opened May 12, 2025 by
dellis1972
•
Draft
Point struct scalar multiplication/division operators
#8745
opened May 3, 2025 by
not-phoeniix
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Fixed Matrix.GetHashCode() implementation
Blocked
.NET runtime
Related to the .NET runtime, NativeAOT/PublishAOT, or BRUTE
#8489
opened Sep 12, 2024 by
itsBuggingMe
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Update to Faster math conversions
Blocked
.NET runtime
Related to the .NET runtime, NativeAOT/PublishAOT, or BRUTE
#8392
opened Jun 18, 2024 by
Doprez
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Added pooling for Texture2D.PlatformGetData
Blocked
.NET runtime
Related to the .NET runtime, NativeAOT/PublishAOT, or BRUTE
#8384
opened Jun 14, 2024 by
Nebulaxin
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fix: query GL_MAX_SAMPLES before setting multisampling hint
#8087
opened Oct 30, 2023 by
pandinocoder
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Small fixes
Blocked
.NET runtime
Related to the .NET runtime, NativeAOT/PublishAOT, or BRUTE
#8028
opened May 3, 2023 by
rinatxp
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Enable updating of individual hlsl array elements.
Blocked
#5956
opened Sep 24, 2017 by
yousernaym
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