I'm Matheus K. Schaefer, a programmer from Brazil. I'm interested in multimedia and tools programming, mostly in "lower level" programming languages such as C.
I'm a freelance programmer. I use Bitbucket and Github to host most of my own projects. I'm currently working in a videogame of my own. I'm also working with helper libraries for video game development, real-time rendering and utilities. Most of my code is written in C, but I know other languages as well (including, but not limited to: Java, C#, Lua, JavaScript).
Currently I'm learning modern and next-gen graphics APIs in order to work on my games and to improving my C and shading knowledge - currently using SDL GPU API for my newer projects. Also planning to get my hands dirty with Vulkan. I worked with OpenGL 4+ on past projects, currently porting some of them to raylib. I'm also learning new libraries (and creating them) and using them to work with my tools.
You can see my portfolio here. It's in Portuguese and WIP.
All my publicly available repositories are my own personal projects. No work-related code is available here (due to NDAs and trade secrets).