This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
|
Rob Hubbard (born 1955) is a British composer best known for his musical and programming work for microcomputers of the 1980s, such as the Commodore 64.
Rob Hubbard | |
---|---|
Background information | |
Born | 1955 (age 68–69) Kingston upon Hull, England |
Genres | Video game music, Chiptune |
Occupation(s) | Composer, programmer |
Years active | 1985–1996, 2004–present |
Early life and career
editHubbard was born in 1955[1][2] in Kingston upon Hull, England.[3] Hubbard first started playing music at age seven. Whilst at school he played in bands. After leaving school, he went to music college.[4]
In the late seventies, before scoring games, he was a professional studio musician. He decided to teach himself BASIC and machine code for the Commodore 64.[5]
Music on the Commodore 64
editHubbard subsequently wrote or converted music for a variety of publishers on over 75 games between 1985 and 1989 such as Monty on the Run, Crazy Comets, Master of Magic and Commando. Some of his most popular tunes include also Warhawk, Delta, Thrust, Lightforce, Spellbound, Sanxion, Auf Wiedersehen Monty and International Karate. The game Knucklebusters includes Hubbard's longest tune: a 17-minute opus. Hubbard has mentioned his personal favourites are Kentilla, W.A.R. and Sanxion. His least favourite was Samantha Fox Strip Poker, which he admitted to having done purely for money; he was listed in the game credits with the alias John York.[3] He has stated that he had many musical influences including Jean Michel Jarre, Larry Fast and other synth bands.[6]
Hubbard mainly composed for the Commodore 64's SID sound chip. He worked freelance and turned down offers from companies to work in-house.[4]
Move to Electronic Arts and the United States
editAfter working for several different companies, he left Newcastle in 1988 and had the choice to work for Electronic Arts or Microsoft. Hubbard chose EA due to their prominence in the gaming industry as Microsoft had (as yet) no gaming platform. His work with EA Electronic Arts in America was as a composer.[4] He was the first person devoted to sound and music at EA and did everything from low-level programming to composing.[7] One of his most famous compositions during his period at EA, is the music featured in the loading sequence of the Commodore 64 version of Skate or Die, which features multiple sampled chords of electric guitar and organ. Playback of samples was facilitated by exploiting a feature in the SID sound-synthesizer chip: altering the volume register produces an audible click, and altering the register thousands of times per second enables a relatively crude (but surprisingly clear and sophisticated for eight-bit computers) form of sample playback.[8] He eventually became Audio Technical Director,[9] a more administrative job, deciding which technologies to use in games, and which to develop further.
After the Commodore 64 period, he wrote some soundtracks for games which appeared on the Amiga, Atari ST, IBM PC and Mega Drive.
Recent activities
editHubbard recently[when?] contributed a few re-arrangements of his themes to Chris Abbott's C64 tribute Back in Time Live. Hubbard has performed several times with the Danish C64 cover band PRESS PLAY ON TAPE[10] who have covered many of his early tunes using a full rock-band arrangement. Hubbard has also performed his old music on piano with the support of violinist and fellow chiptune composer Mark Knight.
Hubbard left EA in 2002 and returned to England.[11] He has recently resumed playing in a band, and he has revisited his past game-music work in concert. His recent compositions have included music for mobile-phone games.
In 2005, music from International Karate was performed live by a full orchestra at the third Symphonic Game Music Concert. The event took place in Leipzig, Germany. Hubbard arranged and orchestrated the piece.[12]
In 2014, Hubbard appeared in and composed music for the documentary feature film From Bedrooms to Billions, a film that tells the story of the British video games industry.
In November 2016, Hubbard received an honorary degree from Abertay University for his contributions to video-game music in the 1980s.[13]
Works
editReferences
edit- ^ ZZAP! 64, October 1985
- ^ Happy Computer, July 1986
- ^ a b c "For the best in C64 nostalgia". C64.com. Retrieved 20 June 2016.
- ^ a b c "For the best in C64 nostalgia". C64.com. Retrieved 20 June 2016.
- ^ a b "Interview with Rob Hubbard". Sidmusic.org. Retrieved 20 June 2016.
- ^ "Interview with Rob Hubbard". Trondal.com. Retrieved 20 June 2016.
- ^ "Interview with Rob Hubbard". Karsmakers.nl. Retrieved 20 June 2016.
- ^ "SID Music". Pauliehughes.com. 6 April 2008.
- ^ "Interview with Rob Hubbard". Sidmusic.org. Retrieved 25 July 2020.
- ^ "Rob Hubbard & Chris Abbott (Gremlin/EA) - Interview". Arcadeattack.co.uk. 26 October 2017. Retrieved 25 July 2020.
- ^ "Rob Hubbard". The-commodore-zone.com. Retrieved 25 July 2020.
- ^ a b "Rob Hubbard". 8-bit-symphony.com. Retrieved 25 July 2020.
- ^ "Abertay announces honorary graduates". abertay.ac.uk. Archived from the original on 27 November 2016. Retrieved 27 November 2016.
- ^ a b c d "Profile - The Master of Micro Music". The-commodore-zone.com. Retrieved 18 January 2018.
- ^ "Commodore User Magazine Issue 31". Archive.org. 25 April 1986. Retrieved 25 July 2020.
- ^ a b c "View a Scan". Zzap64.co.uk. Retrieved 18 January 2018.
- ^ "Profile - The Master of Micro Music". The-commodore-zone.com. Retrieved 25 July 2020.
- ^ a b c d e f g "Interview with Rob Hubbard". Sidmusic.org. Retrieved 25 July 2020.
- ^ "Profile - The Master of Micro Music". The-commodore-zone.com. Retrieved 25 July 2020.
- ^ a b "Rob Hubbard". The-commodore-zone.com. Retrieved 25 July 2020.
- ^ "Redirecting".
- ^ "Redirecting". Zzap64.co.uk. Retrieved 25 July 2020.
- ^ "Commodore User (November 1986) Reviews - Amiga Magazine Rack".
- ^ a b c "Rob Hubbard". The-commodore-zone.com. Retrieved 25 July 2020.
- ^ a b Sheppard, Gary "Dominoid" (21 October 2017). "Legendary Game Composer Rob Hubbard to be Immortalised in Book, Game, and Album Form". GameGrin.com. Retrieved 25 July 2020.
- ^ "C64.COM - For the best in C64 nostalgia". C64.com. Retrieved 25 July 2020.
- ^ "Profile - The Master of Micro Music". The-commodore-zone.com. Retrieved 18 January 2018.
- ^ a b "Computer game music's orchestral revamp". Bbc.co.uk. 28 September 2018. Retrieved 25 July 2020.
- ^ "ZZap!64 Magazine Issue 012". April 1986.
- ^ "Rob Hubbard". The-commodore-zone.com. Retrieved 25 July 2020.
- ^ "Ben Daglish | RETRO GAMESMASTER". 12 August 2017.
- ^ "Rob Hubbard". The-commodore-zone.com. Retrieved 25 July 2020.
- ^ "Issue 26". Zzap64.co.uk. Retrieved 4 November 2016.
- ^ "CVG Magazine Issue 071". Archive.org. 25 September 1987. Retrieved 25 July 2020.
- ^ "CRASH 56 – 19 Part One: Boot Camp". Crashonline.org.uk. Retrieved 25 July 2020.
- ^ "An Interview with Rob Hubbard". Remix64.com. Retrieved 25 July 2020.
- ^ a b c "The EAvolution of Rob Hubbard - part 2, 1989–1990". C64audio.com. 16 October 2017. Retrieved 25 July 2020.
- ^ a b "The EAvolution of Rob Hubbard - part 4". C64audi0.com. 21 October 2017. Retrieved 25 July 2020.
External links
edit- C64Audio.com
- Rob Hubbard discography at MusicBrainz