The Legend of Heroes: Trails in the Sky[c] is a 2004 role-playing video game developed by Nihon Falcom. The game is the first in what later became known as the Trails series, itself a part of the larger The Legend of Heroes series.
The Legend of Heroes: Trails in the Sky | |
---|---|
Developer(s) | Nihon Falcom |
Publisher(s) |
|
Director(s) | Toshihiro Kondo |
Producer(s) | Masayuki Kato |
Programmer(s) |
|
Artist(s) |
|
Writer(s) |
|
Composer(s) |
|
Series | Trails |
Platform(s) | |
Release | |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Trails in the Sky was first released in Japan for Windows and was later ported to the PlayStation Portable in 2006. North American video game publisher Xseed Games acquired the rights from Falcom, but did not release it until 2011 due to the game's large amount of text necessary to translate and localize. A high-definition port to the PlayStation 3 was released in 2012 in Japan, followed by a worldwide Windows release in 2014. A PlayStation Vita version was released in 2015 in Japan. A sequel, Trails in the Sky SC, was released in 2006. A remake, Trails in the Sky 1st Chapter, is scheduled for release on the Nintendo Switch, PlayStation 5, and Windows in late 2025.
Gameplay
editIn Trails in the Sky, the player controls a cast of characters, embarking on quests to progress the story. There are two different types of maps when navigating the overworld, field maps and town maps. In field maps, enemies roam around and a battle ensues if the player comes into contact with one. In town maps, the player can visit various shops to purchase items, replenish health at an inn and, for the major cities, take on and report quests to the local guild. Quests can be a variety of tasks for the player, ranging from defeating monsters in the field map to delivering items and finding lost cats in town. In addition, the player can interact with numerous non-playable characters (NPCs). A unique aspect in Trails in the Sky is that each NPC's dialogue changes as the story progresses, allowing players to follow their accompanying side stories throughout the game.[1] The game features 8 playable characters, who apart from the protagonists Estelle and Joshua, rotate in and out of the party while playing the main story. The story itself is split into five different portions, with a prologue followed by four chapters.
Combat takes place on a grid and is turn-based. The character's turn order is determined by a tracker called the AT Bar. During the character's turn, the player can move or make an attack. In addition to the normal attack, each character also has three other methods available for action: Arts, Crafts, and S-Crafts. Arts are magic spells characters can use to attack opponents or support teammates but must take an additional turn to cast. Crafts are character-specific abilities that are similar to Arts but can be used in the same turn, but they utilize a special gauge called "Craft Points" (CP) for the cost to perform. S-Crafts are powered-up Crafts that can be performed once a character has over 100CP but completely depletes the CP gauge upon using it. Further extending S-Crafts are S-Breaks which allows characters to immediately perform an S-Craft regardless of when their turn order is.[2][3] An additional aspect of combat is AT Bonuses which grant bonus effects at certain turns throughout the battle, visible on the AT Bar.[2][3] If the player loses a battle, the game is over. The player is then allowed to continuously retry the battle and subsequently lower the difficulty of the battle for each retry. Earlier versions of the game included two difficulty settings, Normal and Hard, while later versions introduced a third difficulty known as Nightmare.[2][3]
Synopsis
editThe game follows protagonists Estelle Bright and her adopted brother Joshua, who journey through the country of Liberl to train to become senior Bracers, members of a non-governmental multinational organization that acts to keep the peace and protect civilians. During their journey, they uncover a plot by Colonel Alan Richard, head of the country's intelligence division, to overthrow the monarchy and obtain an artifact known as the Aureole, one of seven treasures said to be gifted to mankind by the goddess Aidios. Estelle, Joshua, and their allies confront Richard and foil the coup.
During the celebratory party after the incident is resolved, Joshua confronts Professor Alba, an archaeologist the party encountered throughout their quest, and accuses him of orchestrating the coup. Alba reveals that he is actually Georg Weissmann, a high-ranking member of a secret society called Ouroboros, and that he was the one who manipulated Richard into pursuing the Aureole. Weissman also states that Joshua is a former member of the society and restores his memories of his service with them. In fear of endangering Estelle, Joshua decides to leave in order to take on Ouroboros independently. After confessing his feelings to Estelle, he drugs her to prevent her from following him before departing.
Release
editTrails in the Sky was initially released for Windows on June 24, 2004, in Japan. The game was later ported to the PlayStation Portable and released in Japan on October 28, 2006. The PSP version was later released by Xseed Games in North America on March 29, 2011, and in Europe on November 4, 2011. A port for Windows was released worldwide on July 29, 2014.[4] A PlayStation 3 port, titled Trails in the Sky FC Kai HD Edition, was released in Japan on December 13, 2012.[5]
A remaster, The Legend of Heroes: Trails in the Sky FC Evolution, was released in Japan for the PlayStation Vita on June 11, 2015.[6] Evolution updates the user interface and incorporates new features such as voice acting, redesigned character portraits, and a new animated opening cutscene.[7][8]
Localization
editThe game was localized into English by Xseed Games, who had acquired the rights to bring the Trails in the Sky trilogy to North America in May 2010.[9][10] The length of the script for Trails in the Sky FC, which contains approximately 1.5 million Japanese characters, presented a challenge for the team's editors.[11] Jessica Chavez, the game's lead editor, spent nine months working on the script. Chavez stated that she would frequently work over 11-12 hours for six days a week.[11][12] In 2013, Xseed planned a Windows version of Trails in the Sky to be released in early 2014,[13] but coding issues forced the release date to be pushed back to July. Xseed localization programmer Sara Leen stated much of the code needed to be rewritten from scratch because of technical differences between the PlayStation Portable and Windows versions; these changes frequently introduced new software bugs, further complicating matters.[4]
Trails in the Sky 1st Chapter
editTrails in the Sky 1st Chapter, a remake using the Trails Through Daybreak engine, is scheduled for release worldwide for the Nintendo Switch, PlayStation 5, and Windows in late 2025.[14][15] Falcom had previously suggested a remake of Trails in the Sky was under consideration before it was officially revealed at a Nintendo Direct presentation in August 2024.[16][17][18] The game will be published in Japan by Falcom, in North America by GungHo Online Entertainment, and in Europe by Clear River Games.[14]
Reception
editPublication | Score |
---|---|
Famitsu | 32/40 |
Game Informer | 8.25/10[21] |
GamePro | [22] |
GamesMaster | 82%[23] |
GameSpot | 8/10[24] |
GamesRadar+ | [25] |
Hardcore Gamer | 4.5/5[1] |
IGN | 8/10[26] |
Pocket Gamer | 9/10[27] |
RPGFan | 90%[28] |
Trails in the Sky received "generally favorable" reviews according to review aggregator Metacritic.[19][20] Neilie Johnson of IGN gave it a positive review, stating that, though "First Chapter is not the most original ever made, like any good JRPG it offers amusing writing, dynamic combat, interesting tasks, an absorbing narrative, and hours upon hours of gameplay" and concluded that "while the game's 50/50 balance between combat and story may not be to everyone's taste, its charm and overall entertainment value make it well worth the investment".[26] Hardcore Gamer praised the "rock-solid character writing", noting every character has "their own history, ambitions, and social connections", every non-player character (NPC) "has their own name and motivations and interpersonal relationships with other NPCs", and the influence of Hayao Miyazaki's classic anime film Castle in the Sky on the cast and steampunk setting. They also praised the open-ended story, quest design, and combat system, and for having "one of the most complete and enthralling worlds ever rendered", concluding it to be "one of the finest JRPGs in the history of the genre".[1]
Despite the series's popularity in Japan,[29] Trails in the Sky FC sold poorly in North America and Europe upon its initial release for the PSP,[30] but USGamer's Kat Bailey described its later Playstation Vita availability and PC port as a useful revenue stream with little overhead for niche publisher Xseed Games.[31] It was named the best RPG of 2011 by RPGFan[32][33] and among the best games of the year in general by Wired.[34]
Notes
editReferences
edit- ^ a b c "Review: Legend of Heroes: Trails in the Sky (PC)". Hardcore Gamer. August 6, 2014. Archived from the original on August 6, 2014.
- ^ a b c Nihon Falcom Corporation (2011). The Legend of Heroes: Trails in the Sky Manual. Xseed Games.
- ^ a b c "The Legend of Heroes: Trails in the Sky official website". Retrieved August 9, 2016.
- ^ a b "XSEED Blog - The Legend of Heroes: Trails in the Sky". XSEED Games. July 24, 2014. Retrieved August 9, 2016.
- ^ "'The Legend of Heroes: Trails in the Sky' PS3 HD version announced". Polygon. September 26, 2012. Retrieved August 9, 2016.
- ^ "英雄伝説 空の軌跡 FC Evolution". Archived from the original on November 27, 2020. Retrieved December 29, 2014.
- ^ "英雄伝説 空の軌跡 FC Evolution New Features". Retrieved August 9, 2016.
- ^ Sato (May 22, 2015). "The Legend of Heroes: Trails in the Sky FC Evolution Recaps Its New Features". Siliconera. Archived from the original on December 11, 2016. Retrieved August 9, 2013.
- ^ "XSEED Games Announces Wide-Ranging Partnership with Nihon Falcom". xseedgames.com. May 14, 2010. Archived from the original on November 16, 2015. Retrieved October 25, 2015.
- ^ Siliconera Staff (December 6, 2010). "The Legend Of The Heroes: Trails In The Sky Takes Flight In March". Siliconera. Retrieved August 22, 2022.
- ^ a b Ishaan (February 12, 2011). "The Legend of Heroes: Trails in the Sky Has 1.5 Million Japanese Characters". Siliconera. Retrieved September 13, 2013.
- ^ "XSEED Games blog: Reports of My Death Have Been Greatly Exaggerated". XSEED Games. February 8, 2011. Retrieved August 9, 2016.
- ^ Chris Dahlberg (September 6, 2013). "XSEED Games to Publish The Legend of Heroes: Trails in the Sky SC digitally on Steam and PlayStation Store; First Chapter to get PC release". Cosmos Gaming. Archived from the original on September 8, 2019. Retrieved August 9, 2016.
- ^ a b Romano, Sal (December 19, 2024). "Trails in the Sky 1st Chapter launches in fall 2025 worldwide for PS5, Switch, and PC". Gematsu. Retrieved December 19, 2024.
- ^ Hagues, Alana. "The Legend Of Heroes: Trails In The Sky Remake Is Real, And It Looks Amazing". Nintendo Life. Retrieved August 28, 2024.
- ^ Galizio, James. "The Legend of Heroes: Trails in the Sky the 1st launches Worldwide in 2025". RPG Site. Retrieved August 27, 2024.
- ^ Manuel, Tin. "Falcom Mulling Trails in the Sky Trilogy Re-Releases on Modern Platforms". RPG Fan. Retrieved August 28, 2024.
- ^ Burn, Seth. "Anime Expo 2024: Falcom President Toshihiro Kondo Talks With Anime Herald". Anime Herald. Retrieved August 28, 2024.
At Anime Expo, Mr. Kondo mentioned that Falcom is working on something that might be considered a remake.
- ^ a b "The Legend of Heroes: Trails in the Sky for PC Reviews". Metacritic. CBS Interactive. Retrieved October 25, 2015.
- ^ a b "The Legend of Heroes: Trails in the Sky for PSP Reviews". Metacritic. CBS Interactive. Retrieved October 25, 2015.
- ^ "Legend Of Heroes Review: An RPG That's Paced More Like A Novel". Game Informer. Archived from the original on May 6, 2011.
- ^ Kemps, Heidi (April 4, 2011). "Review: The Legend of Heroes: Trails in the Sky". GamePro. Archived from the original on December 2, 2011. Retrieved April 6, 2011.
- ^ GamesMaster, January 2012, page 85
- ^ "The Legend of Heroes: Trails in the Sky Review". Archived from the original on October 17, 2015. Retrieved November 3, 2015.
- ^ "The Legend of Heroes: Trails in the Sky review". April 20, 2011.
- ^ a b Johnson, Neilie (April 4, 2011). "The Legend of Heroes: Trails in the Sky Review". IGN. Ziff Davis. Archived from the original on April 7, 2011. Retrieved April 6, 2011.
- ^ "The Legend of Heroes: Trails in the Sky Review". November 15, 2011.
- ^ "RPGFan Review - The Legend of Heroes: Trails in the Sky". Archived from the original on January 21, 2020. Retrieved November 3, 2015.
- ^ Spencer (February 9, 2011). "Falcom's Trails In The Sky Series Soars Past One Million Units Sold". Siliconera. Retrieved August 9, 2016.
- ^ Spencer (October 14, 2011). "What's Going On With The Legend Of Heroes: Trails In The Sky Second Chapter?". Siliconera. Retrieved September 13, 2013.
- ^ "The Extra 10 Percent: XSEED Succeeds in the Age of Digital Distribution". October 15, 2015. Archived from the original on October 18, 2015.
- ^ Heembergen, Derek (2011). "Games of the Year 2011: Derek Heemsbergen's Awards". RPGFan. Archived from the original on January 12, 2012. Retrieved January 26, 2012.
- ^ Rubinstheyn, Dennis (2011). "Games of the Year 2011: Dennis Rubinshteyn's Awards". RPGFan. Archived from the original on January 12, 2012. Retrieved January 26, 2012.
- ^ Kohler, Chris (December 20, 2011). "The 20 Best Videogames of 2011". Wired. Condé Nast. Archived from the original on March 21, 2021. Retrieved March 11, 2017.