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Oculus Medium

From Wikipedia, the free encyclopedia
Oculus Medium
Developer(s)Oculus VR
Initial releaseDecember 5, 2016
Operating system
Available inEnglish
Type3D computer graphics
Websitewww.oculus.com/medium/

Oculus Medium is a digital sculpting software that works with virtual reality headsets and 6DoF motion controllers. It is used to create and paint digital sculptures. Medium works only on Oculus Rift. It was released on December 5, 2016,[1] following with a major update in 2018 introducing new features and a revamped UI.[2] On December 9, 2019, Oculus Medium was acquired by Adobe and re-named to "Medium by Adobe".[3]

See also

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References

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  1. ^ "Oculus Medium". Oculus. Retrieved 2018-11-06.
  2. ^ "Oculus Medium is becoming a better VR sculpting tool". Engadget. Retrieved 2018-11-06.
  3. ^ Robertson, Adi (2019-12-06). "Adobe is buying the Oculus Medium VR sculpting app". The Verge. Retrieved 2020-08-29.