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- research-articleJuly 2010
ADB
ADB is a snake-like, modular robot designed for haptic interactions with people, writhing, wriggling, twisting, and squeezing in response to how it is held and touched. It can be used to explore intimate and emotional relationships with technology ...
- research-articleJuly 2010
Glowing Pathfinder Bugs
Using the shared environment of a sandpit, Glowing Pathfinder Bugs allows virtual creatures and real people to coexist and communicate. The sand operates as a tactile interface, allowing participants to define physical landscapes to which the digital ...
- research-articleJuly 2010
In the Line of Sight
In the Line of Sight is a light installation that uses 100 computer-controlled tactical flashlights to project low-resolution video footage of suspicious human motion into the exhibition space. Each flashlight projects a light spot on the wall. All ...
- research-articleJuly 2010
Lotus 7.0
What happens when technology makes the leap out of the computer screen and becomes embedded in our walls, bodies, and urban landscapes? This was the inspiration for Studio Roosegaarde's most recent interactive artwork, Lotus 7.0. Lotus 7.0 is a "living" ...
- research-articleJuly 2010
Empire of Sleep: the beach
Empire of Sleep is an interactive virtual environment installation viewed in stereoscopic 3D on a large rear projection screen. Participants interact using a hand-held camera to take photographs of the scene, triggering the virtual camera to move to new ...
- research-articleJuly 2010
samplingplong
samplingplong features a projected mouse cursor interacting in physical space, generating miniature sound compositions with pleasurable arrangements from the everyday soundtrack of the digital age.
- research-articleJuly 2010
Dinner Party
Dinner Party is an interactive installation, where a single chair and a place set for one person seem to provide a solitary dining experience. However, the installation offers an interaction between oneself and imaginary creatures. As if she or he is ...
- research-articleJuly 2010
The lightness of your touch
In this piece one touches a larger-than-life torso that reacts. The skin of the body moves subtly as one's hand moves over the surface. If the hand is held down for a moment and then taken away, an impression of the hand is left behind. This imprint ...
- research-articleJuly 2010
hanahanahana
To experience hanahanahana, the participant applies perfume to a leaf-shaped piece of paper and holds or shakes it in front of the wall. A flower image then appears in each bud-like device. The degree of transparency of the flower changes gradually ...
- research-articleJuly 2010
Final Wisdom I
Final Wisdom I is an interactive installation where participants shape their experience with a work of visual and sonic poetry by means of gesture, touch, and proximity. The work is engaged through an interactive software framework that provides an ...
- research-articleJuly 2010
Cursor Caressor Eraser
Cursor Caressor Eraser is an installation and online artwork exploring the erotic image and the seductive potential of tangible interfaces.
- research-articleJuly 2010
Strata-Caster
Strata-Caster is an online virtual art installation, created on a private island in Second Life (secondlife.com). Viewers travel by way of a wheelchair, while being made acutely aware of their physical and virtual status, and are invited to re-examine ...
- research-articleJuly 2010
Echidna
Echidna is an interactive sound sculpture, made partly in collaboration with PhD researcher Tom Frame from the Surrey Space Centre. Echidna is like a fussy tumbled creature that has its own (electronic) voice. When it is touched, and the electromagnetic ...
- research-articleJuly 2010
Data portraits
Data portraits depict their subjects' accumulated data rather than their faces. They can be visualizations of discussion contributions, browsing histories, social networks, travel patterns, etc. They are subjective renderings that mediate between the ...
- research-articleJuly 2010
Touching space: using motion capture and stereo projection to create a "virtual haptics" of dance
This paper describes the work of a group of artists in Australia who used real-time motion capture and 3D stereo projection to create a large-scale performance environment in which dancers seemed to "touch" the volume. This project re-versions Suzanne ...
- research-articleJuly 2010
Glowing Pathfinder Bugs: a natural haptic 3D interface for interacting intuitively with virtual environments
Glowing Pathfinder Bugs is an interactive art project primarily aimed at children and created by the digital arts group Squidsoup. It uses projection to visualize virtual bugs on a real sandpit. The bugs are aware of their surroundings and respond to ...
- research-articleJuly 2010
The immediacy of the artist's mark in shape computation
This paper contributes to the area of computation in the production of artistic form. The author-artist describes a computational system in the form of a curvilinear, parametric shape grammar. Based on an analysis of over 3,000 entries in her ...