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- research-articleMarch 2024
Stress Detection of Autistic Adults during Simulated Job Interviews Using a Novel Physiological Dataset and Machine Learning
ACM Transactions on Accessible Computing (TACCESS), Volume 17, Issue 1Article No.: 2, Pages 1–25https://doi.org/10.1145/3639709The interview process has been identified as one of the major barriers to employment of autistic individuals, which contributes to the staggering rate of under and unemployment of autistic adults. Decreasing stress during the interview has been shown to ...
- research-articleNovember 2022
Towards Effective Telerehabilitation: Assessing Effects of Applying Augmented Reality in Remote Rehabilitation of Patients Suffering from Multiple Sclerosis
- Magdalena Pruszyńska,
- Marta Milewska-Jędrzejczak,
- Igor Bednarski,
- Piotr Szpakowski,
- Andrzej Głąbiński,
- Sławomir Konrad Tadeja
ACM Transactions on Accessible Computing (TACCESS), Volume 15, Issue 4Article No.: 37, Pages 1–14https://doi.org/10.1145/3560822Multiple Sclerosis (MS) is a chronic, incurable disease of the central nervous system that is also one of the most common causes of disability among young adults. Despite available pharmacological treatments, the patients often require ongoing, supervised ...
- research-articleMarch 2021
A Longitudinal Evaluation of Tablet-Based Child Speech Therapy with Apraxia World
- Adam Hair,
- Kirrie J. Ballard,
- Constantina Markoulli,
- Penelope Monroe,
- Jacqueline Mckechnie,
- Beena Ahmed,
- Ricardo Gutierrez-Osuna
ACM Transactions on Accessible Computing (TACCESS), Volume 14, Issue 1Article No.: 3, Pages 1–26https://doi.org/10.1145/3433607Digital games can make speech therapy exercises more enjoyable for children and increase their motivation during therapy. However, many such games developed to date have not been designed for long-term use. To address this issue, we developed Apraxia ...
- research-articleNovember 2011
Stroke Therapy through Motion-Based Games: A Case Study
ACM Transactions on Accessible Computing (TACCESS), Volume 4, Issue 1Article No.: 3, Pages 1–35https://doi.org/10.1145/2039339.2039342In the United States alone, more than five million people are living with long term motor impairments caused by a stroke. Recently, video games with affordable motion-based input devices have been proposed as a part of therapy to help people recover ...
- research-articleApril 2011
Health Problem Solving by Older Persons Using a Complex Government Web Site: Analysis and Implications for Web Design
ACM Transactions on Accessible Computing (TACCESS), Volume 3, Issue 3Article No.: 11, Pages 1–35https://doi.org/10.1145/1952383.1952386A large number of health-related Web sites currently exist that offer consumers a wealth of information that can be used to enhance the quality of their lives. Much less attention has been given to Web sites that can support complex health-related ...
- research-articleMay 2008
Sibylle, An Assistive Communication System Adapting to the Context and Its User
ACM Transactions on Accessible Computing (TACCESS), Volume 1, Issue 1Article No.: 6, Pages 1–30https://doi.org/10.1145/1361203.1361209In this article, we describe the latest version of Sibylle, an AAC system that permits persons who have severe physical disabilities to enter text with any computer application, as well as to compose messages to be read out through speech synthesis. The ...