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- research-articleOctober 2016
Reward-based vs. Social Gamification: Exploring Effectiveness of Gamefulness in Public Participation
NordiCHI '16: Proceedings of the 9th Nordic Conference on Human-Computer InteractionArticle No.: 104, Pages 1–6https://doi.org/10.1145/2971485.2996739In the last decades, there has been a plethora of research on how to foster public participation. Recently, academia started to experiment with gamification aiming to design participation platforms more engaging as well as attract more citizens. In this ...
- articleNovember 2003
Maximizing rewards for real-time applications with energy constraints
ACM Transactions on Embedded Computing Systems (TECS), Volume 2, Issue 4Pages 537–559https://doi.org/10.1145/950162.950166New technologies have brought about a proliferation of embedded systems, which vary from control systems to sensor networks to personal digital assistants. Many of the portable embedded devices run several applications, which typically have three ...