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- Work in ProgressFebruary 2024
Extail: Wearable Hair Device that Enables Body Motion Exaggerations
TEI '24: Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied InteractionArticle No.: 78, Pages 1–6https://doi.org/10.1145/3623509.3635259Despite advancements in actually reproducing movie representations, it remains difficult to reproduce them on the human body due to physical limitations. Therefore, we focus on “motion exaggeration” in animation and reproduce it with hair physically. We ...
- research-articleNovember 2022
Optical Parameter Estimation for Hair and Fur using Differentiable Rendering
SA '22: SIGGRAPH Asia 2022 Technical CommunicationsArticle No.: 3, Pages 1–4https://doi.org/10.1145/3550340.3564221In this paper, we propose a parameter estimation method for Bidirectional Curve Scattering Distribution Function (BCSDF) for hair and fur using differentiable rendering. Given fiber geometries, illumination, and a target rendered image, our method ...
- research-articleMay 2022
Real-Time Hair Filtering with Convolutional Neural Networks
Proceedings of the ACM on Computer Graphics and Interactive Techniques (PACMCGIT), Volume 5, Issue 1Article No.: 15, Pages 1–15https://doi.org/10.1145/3522606Rendering of realistic-looking hair is in general still too costly to do in real-time applications, from simulating the physics to rendering the fine details required for it to look natural, including self-shadowing.
We show how an autoencoder network, ...
- research-articleMay 2021
HairTouch: Providing Stiffness, Roughness and Surface Height Differences Using Reconfigurable Brush Hairs on a VR Controller
CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing SystemsArticle No.: 133, Pages 1–13https://doi.org/10.1145/3411764.3445285Tactile feedback is widely used to enhance realism in virtual reality (VR). When touching virtual objects, stiffness and roughness are common and obvious factors perceived by the users. Furthermore, when touching a surface with complicated surface ...
- research-articleOctober 2020
MAGHair: A Wearable System to Create Unique Tactile Feedback by Stimulating Only the Body Hair
MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and ServicesArticle No.: 16, Pages 1–10https://doi.org/10.1145/3379503.3403545We present MAGHair, a novel wearable technique that provides subtle haptic sensation by stimulating the body hair without touching the skin. Our approach builds on previous research in magnetic hair stimulation and magnetic locomotion. We use magnetic ...
- abstractNovember 2019
M-Hair: Extended Reality by Stimulating the Body Hair
M-Hair is a novel method for providing tactile feedback by stimulating only body hair. By applying passive magnetic materials to the body hair, these ones responsive to external magnetic forces/fields, creating a new opportunity for interactions, such ...
- research-articleJuly 2019
A Hybrid Material Point Method for Frictional Contact with Diverse Materials
Proceedings of the ACM on Computer Graphics and Interactive Techniques (PACMCGIT), Volume 2, Issue 2Article No.: 17, Pages 1–24https://doi.org/10.1145/3340258We present a new hybrid Lagrangian Material Point Method for simulating elastic objects like hair, rubber, and soft tissues that utilizes a Lagrangian mesh for internal force computation and an Eulerian mesh for self collision as well as coupling with ...
- ArticleSeptember 2018
HairNet: Single-View Hair Reconstruction Using Convolutional Neural Networks
AbstractWe introduce a deep learning-based method to generate full 3D hair geometry from an unconstrained image. Our method can recover local strand details and has real-time performance. State-of-the-art hair modeling techniques rely on large hairstyle ...
- research-articleApril 2017
Azimuthal Scattering from Elliptical Hair Fibers
ACM Transactions on Graphics (TOG), Volume 36, Issue 2Article No.: 13, Pages 1–23https://doi.org/10.1145/2998578The appearance of hair follows from the small-scale geometry of hair fibers, with the cross-sectional shape determining the azimuthal distribution of scattered light. Although previous research has described some of the effects of non-circular cross ...
- articleJuly 2013
Garment Personalization via Identity Transfer
IEEE Computer Graphics and Applications (ICGA), Volume 33, Issue 4Pages 62–72https://doi.org/10.1109/MCG.2012.90A new system provides a virtual experience akin to trying on clothing. It clones the user's photographic image into a catalog of images of models wearing the desired garments. Simple offline training extracts the user's head. Segmentation accurately ...
- articleMarch 2013
Motion Simulation of Inner Hair Cell Stereocilia
Computing in Science and Engineering (IEEECS_CISE-NEW), Volume 15, Issue 2Pages 27–33https://doi.org/10.1109/MCSE.2013.31To investigate the interaction between stereocilia and the links of inner hair cells during the motion of the organ of Corti and local stress distribution, two 3D finite-element models were built. Static and dynamic simulation results showed that the ...
- ArticleJune 2012
Multi-view hair capture using orientation fields
CVPR '12: Proceedings of the 2012 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)Pages 1490–1497Reconstructing realistic 3D hair geometry is challenging due to omnipresent occlusions, complex discontinuities and specular appearance. To address these challenges, we propose a multi-view hair reconstruction algorithm based on orientation fields with ...
- ArticleJune 2012
What are good parts for hair shape modeling?
CVPR '12: Proceedings of the 2012 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)Pages 662–669Hair plays an important role in human appearance. However, hair segmentation is still a challenging problem partially due to the lack of an effective model to handle its arbitrary shape variations. In this paper, we present a part-based model robust to ...
- ArticleJune 2012
Multi-attribute spaces: Calibration for attribute fusion and similarity search
CVPR '12: Proceedings of the 2012 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)Pages 2933–2940Recent work has shown that visual attributes are a powerful approach for applications such as recognition, image description and retrieval. However, fusing multiple attribute scores — as required during multi-attribute queries or similarity searches — ...
- ArticleOctober 2009
Better by a HAIR: Hardware-amenable internet routing
ICNP '09: Proceedings of the 2009 17th IEEE International Conference on Network Protocols. ICNP 2009Page 83https://doi.org/10.1109/ICNP.2009.5339694Routing protocols are implemented in the form of software running on a general-purpose microprocessor. However, conventional software-based router architectures face significant scaling challenges in the presence of ever-increasing routing table growth ...