- Sponsor:
- sigchi
No abstract available.
#A11yDev: Understanding Contemporary Software Accessibility Practices from Twitter Conversations
It is crucial to make software, with its ever-growing influence on everyday lives, accessible to all, including people with disabilities. Despite promoting software accessibility through government regulations, development guidelines, tools and ...
BrailleBuddy: A Tangible User Interface to Support Children with Visual Impairment in Learning Braille
Learning to read Braille is crucial to academic success for people with blindness or severe visual impairment. In our work, we investigate how we can support early learning of Braille with tangible computing. In a human-centered inclusive design process ...
"Piece it together": Insights from one year of engagement with electronics and programming for people with intellectual disabilities
We present the results of one year spent engaging people living with intellectual disabilities with an electronics and programming package. The program was run in collaboration with a disability support organization and delivered by support workers. We ...
Tutoria11y: Enhancing Accessible Interactive Tutorial Creation by Blind Audio Producers
Audio production is a skilled practice that requires mastery in highly complex software and hardware tools. Blind audio producers face a steep learning curve where they must learn multiple inaccessible audio production tools in conjunction with ...
Understanding Discussions Around Culture Within Courses Covering Topics on Accessibility and Disability at U.S. Universities
Teaching accessibility is essential in training technologists and designers. However, the topics of accessibility and disability are vast and intersect with culture (social constructions). Since cultural background is an influential factor in design ...
Understanding How Low Vision People Read Using Eye Tracking
While being able to read with screen magnifiers, low vision people have slow and unpleasant reading experiences. Eye tracking has the potential to improve their experience by recognizing fine-grained gaze behaviors and providing more targeted ...
Cited By
- Ji K, Hettiachchi D, Salim F, Scholer F and Spina D Characterizing Information Seeking Processes with Multiple Physiological Signals Proceedings of the 47th International ACM SIGIR Conference on Research and Development in Information Retrieval, (1006-1017)
- Seraji M, Piray P, Zahednejad V and Stuerzlinger W (2024). Analyzing User Behaviour Patterns in a Cross-Virtuality Immersive Analytics System, IEEE Transactions on Visualization and Computer Graphics, 30:5, (2613-2623), Online publication date: 1-May-2024.
- Cabric F, Bjarnadóttir M, Ling M, Rafnsdóttir G and Isenberg P (2023). Eleven Years of Gender Data Visualization: A Step Towards More Inclusive Gender Representation, IEEE Transactions on Visualization and Computer Graphics, 30:1, (316-326), Online publication date: 1-Jan-2024.
Index Terms
- Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems
Recommendations
Acceptance Rates
Year | Submitted | Accepted | Rate |
---|---|---|---|
CHI '19 | 2,958 | 703 | 24% |
CHI '18 | 2,590 | 666 | 26% |
CHI '17 | 2,400 | 600 | 25% |
CHI '16 | 2,435 | 565 | 23% |
CHI '15 | 2,120 | 486 | 23% |
CHI '14 | 2,043 | 465 | 23% |
CHI '13 | 1,963 | 392 | 20% |
CHI '11 | 1,532 | 410 | 27% |
CHI '09 | 1,130 | 277 | 25% |
CHI '08 | 714 | 157 | 22% |
CHI '07 | 840 | 182 | 22% |
CHI '05 | 372 | 93 | 25% |
CHI '03 | 468 | 75 | 16% |
CHI '02 | 414 | 61 | 15% |
CHI '01 | 352 | 69 | 20% |
CHI '00 | 336 | 72 | 21% |
CHI '99 | 312 | 78 | 25% |
CHI '98 | 351 | 81 | 23% |
CHI '97 | 234 | 55 | 24% |
CHI '96 | 256 | 55 | 21% |
CHI '94 | 263 | 70 | 27% |
CHI '93 | 330 | 62 | 19% |
CHI '92 | 216 | 67 | 31% |
CHI '91 | 240 | 56 | 23% |
CHI '90 | 260 | 47 | 18% |
CHI '89 | 199 | 54 | 27% |
CHI '88 | 187 | 39 | 21% |
CHI '87 | 166 | 46 | 28% |
CHI '86 | 122 | 47 | 39% |
CHI '85 | 170 | 35 | 21% |
CHI '83 | 176 | 59 | 34% |
CHI '82 | 165 | 75 | 45% |
Overall | 26,314 | 6,199 | 24% |