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A Participatory Design Case Study in Environmental Design Education

Published: 18 June 2020 Publication History

Abstract

This article provides an overview and insights of challenges, potentials, and recommendations of teaching and applying Participatory Design (PD) in design education including the students' point of view through studying a case - a Master of Landscape Architecture studio course in Arizona State University, U.S. Students collaborated with Mo'ili'ili community members in Honolulu, Hawaii, U.S. for two semesters, to co-design the renovations of Old Stadium Park through three phases of PD process – field study & listening; community engagement workshop (50+ people); and pop-up design conversations (100+ people). This research illustrates the challenges of integrating PD in design education, which includes uncertainty and flexibility, funding, trust-building, time management, access to diverse knowledge centers, research ability, and communication hurdles. As well as implications and recommendations such as encouraging students to be flexible; embracing uncertainty; making explicit learning goals; leaving comfort zones; improving communication and organizational facilitation skills; and utilizing research ability for better trust-building with communities.

References

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Christiansson, J. 2018. Teaching participatory design using live projects:Critical Reflections and Lessons Learnt. ACM. (2018).
[2]
D'Andrea, V. and Teli, M. 2010. Teaching participatory design: A participatory approach. ACM International Conference Proceeding Series (2010).
[3]
Fleischmann, K. 2015. A Successive Approach to Multidisciplinary Teamwork in Undergraduate Design Education: From Dysfunctional to Functional Teams. Arts and Design Studies. 37, March (2015), 25–35.
[4]
Hecht, K.M. and Maass, S. 2008. Teaching participatory design. (2008), 223.
[5]
Kang, M. 2015. Design for Experiencing: Participatory Design Approach with Multidisciplinary Perspectives. Procedia - Social and Behavioral Sciences. 174, (2015), 830–833.
[6]
Könings, K.D. 2014. Participatory design of learning environments: Integrating perspectives of students, teachers, and designers. Instructional Science. 42, 1 (2014), 1–9.
[7]
Merritt, S. and Stolterman, E. 2012. Cultural hybridity in participatory design. ACM International Conference Proceeding Series (2012).
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Sanders, E.B.-N. and Stappers, P.J. 2008. Co-creation and the new landscapes of design. CoDesign. (2008).
[9]
Simonsen, J. and Robertson, T. 2012. Routledge international handbook of participatory design.
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Stam, D. and Boon, B. 2018. What you gain and what it takes: A student's reflection on a participatory design project. ACM International Conference Proceeding Series (2018).
[11]
Winter, J. and Sharp, L. 2016. Teaching PD - Learning from a small industrial project. ACM International Conference Proceeding Series (2016).

Cited By

View all
  • (2023)Engaging the General Public in Speculation on Human-Building Interaction Futures at a Pop-up Event: A Design Fiction ApproachProceedings of the 26th International Academic Mindtrek Conference10.1145/3616961.3616966(154-168)Online publication date: 3-Oct-2023
  • (2023)Who’s ideating, prototyping, and evaluating? A case study of resource-limited participatory design for health and agingEducational Gerontology10.1080/03601277.2023.225021450:3(217-228)Online publication date: 22-Aug-2023
  • (2022)Building Trust in Participatory Design to Promote Relational Network for Social InnovationProceedings of the Participatory Design Conference 2022 - Volume 210.1145/3537797.3537817(94-102)Online publication date: 19-Aug-2022
  • Show More Cited By

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Published In

cover image ACM Other conferences
PDC '20: Proceedings of the 16th Participatory Design Conference 2020 - Participation(s) Otherwise - Volume 2
June 2020
212 pages
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 18 June 2020

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Author Tags

  1. Community engagement
  2. Design education
  3. Environmental design
  4. Participatory design
  5. Real-world complex issues
  6. Service-learning

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  • Short-paper
  • Research
  • Refereed limited

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PDC '20

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Overall Acceptance Rate 49 of 289 submissions, 17%

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Cited By

View all
  • (2023)Engaging the General Public in Speculation on Human-Building Interaction Futures at a Pop-up Event: A Design Fiction ApproachProceedings of the 26th International Academic Mindtrek Conference10.1145/3616961.3616966(154-168)Online publication date: 3-Oct-2023
  • (2023)Who’s ideating, prototyping, and evaluating? A case study of resource-limited participatory design for health and agingEducational Gerontology10.1080/03601277.2023.225021450:3(217-228)Online publication date: 22-Aug-2023
  • (2022)Building Trust in Participatory Design to Promote Relational Network for Social InnovationProceedings of the Participatory Design Conference 2022 - Volume 210.1145/3537797.3537817(94-102)Online publication date: 19-Aug-2022
  • (2022)From researching to making futures: a design mindset for transdisciplinary collaborationInterdisciplinary Science Reviews10.1080/03080188.2022.213108648:1(77-108)Online publication date: 17-Nov-2022
  • (2022)An Exploratory Study of Co-design Skills in the U.S. Job Postings[ ] With Design: Reinventing Design Modes10.1007/978-981-19-4472-7_89(1367-1376)Online publication date: 6-Nov-2022

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