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Synchronization in games sound: an audiovisual study on player experience and performance

Published: 17 June 2022 Publication History

Abstract

The asynchronous perception is one of the critical factors in the game experience. It includes temporal asynchrony in the game elements and interaction. The aesthetic coherence is also a part of the synchronous perception. There are emerging studies on asynchronous perception as the rising of the next generation gaming platform. We conducted two studies in this paper. First, we investigated the sensitivity of human perception to the asynchronous audiovisual and analyzed how the audiovisual content affects the perception. Then, we further explored the in-game asynchronous perception, focusing on the asynchronous sound effect and background music. The result indicates that the ability to distinguish the asynchronous audiovisual is a normal distribution among the people, and the in-game asynchronous sound will reduce the overall performance and experience, especially in the tempi of the background music.

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cover image ACM Conferences
GameSys '22: Proceedings of the 2nd Workshop on Games Systems
June 2022
34 pages
ISBN:9781450393812
DOI:10.1145/3534085
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 17 June 2022

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Author Tags

  1. asynchronous
  2. audiovisual
  3. game perception
  4. player experience

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