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Merge and forward: self-organized inter-destination multimedia synchronization

Published: 18 March 2015 Publication History

Abstract

Social networks have become ubiquitous and with these new possible ways for social communication and experiencing multimedia together the traditional TV scenario drifts more and more towards a distributed social experience. Asynchronism in the multimedia playback of the users may have a significant impact on the acceptability of systems providing the distributed multimedia experience. The synchronization needed in such systems is called Inter-Destination Multimedia Synchronization. In this paper we propose a demo that implements IDMS by the means of our self-organized and distributed approach assisted by pull-based streaming. We also provide a video of the planned demonstration and provide the mobile application as open source licensed under the GNU LGPL.

References

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F. Boronat Seguí, J. Guerri Cebollada, and J. Lloret Mauri. An RTP/RTCP based approach for multimedia group and inter-stream synchronization. MTAP, 40: 285--319, 2008.
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Google's Exo Player - GitHub Open Source Repository. https://github.com/google/exoplayer.
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Y. Ishibashi, T. Hasegawa, and S. Tasaka. Group synchronization control for haptic media in networked virtual environments. In 12th Int. Symp. on HAPTICS., pages 106--113, 2004.
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Y. Ishibashi and S. Tasaka. A distributed control scheme for causality and media synchrnoization in networked multimedia games. In IEEE Proc. of the 11th ICCN, pages 144--149, 2002.
[5]
Merge And Forward - Demonstration Video. http://tinyurl.com/q6atuqr.
[6]
Merge And Forward - GitHub Open Source Repository. https://github.com/grishnagkh/mf.
[7]
Microsoft Smooth Streaming. http://www.iis.net/downloads.
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M. Montagud. Design, development and evaluation of an adaptive and standardized rtp/rtcp-based idms solution. In Proc. of the 21st ACM MM, pages 1071--1074, New York, NY, USA, 2013. ACM.
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M. Montagud, F. Boronat, and H. Stokking. Design and Simulation of a Distributed Control Scheme for Inter-destination Media Synchronization. In IEEE 27th AINA, pages 937--944, March 2013.
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B. Rainer and C. Timmerer. Self-organized inter-destination multimedia synchronization for adaptive media streaming. In ACM, editor, Proceedings of the 22st ACM International Conference on Multimedia, page 10, New York, NY, USA, nov 2014. ACM.
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I. Sodagar. The MPEG-DASH Standard for Multimedia Streaming Over the Internet. IEEE MultiMedia, 18(4):62--67, 2011.

Cited By

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  • (2019)A Survey on Bitrate Adaptation Schemes for Streaming Media Over HTTPIEEE Communications Surveys & Tutorials10.1109/COMST.2018.286293821:1(562-585)Online publication date: Sep-2020
  • (2017)Closing the Gap: Human Factors in Cross-Device Media SynchronizationIEEE Journal of Selected Topics in Signal Processing10.1109/JSTSP.2016.263835811:1(180-195)Online publication date: Feb-2017
  • (2016)Applicative-layer multipath for low-latency adaptive live streaming2016 IEEE International Conference on Communications (ICC)10.1109/ICC.2016.7511550(1-7)Online publication date: May-2016
  • Show More Cited By

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Information

Published In

cover image ACM Conferences
MMSys '15: Proceedings of the 6th ACM Multimedia Systems Conference
March 2015
277 pages
ISBN:9781450333511
DOI:10.1145/2713168
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 18 March 2015

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Author Tags

  1. adaptive media streaming
  2. dynamic adaptive streaming over HTTP
  3. inter-destination multimedia synchronization
  4. self-organization

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  • Demonstration

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MMSys '15
Sponsor:
MMSys '15: Multimedia Systems Conference 2015
March 18 - 20, 2015
Oregon, Portland

Acceptance Rates

MMSys '15 Paper Acceptance Rate 12 of 41 submissions, 29%;
Overall Acceptance Rate 176 of 530 submissions, 33%

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Cited By

View all
  • (2019)A Survey on Bitrate Adaptation Schemes for Streaming Media Over HTTPIEEE Communications Surveys & Tutorials10.1109/COMST.2018.286293821:1(562-585)Online publication date: Sep-2020
  • (2017)Closing the Gap: Human Factors in Cross-Device Media SynchronizationIEEE Journal of Selected Topics in Signal Processing10.1109/JSTSP.2016.263835811:1(180-195)Online publication date: Feb-2017
  • (2016)Applicative-layer multipath for low-latency adaptive live streaming2016 IEEE International Conference on Communications (ICC)10.1109/ICC.2016.7511550(1-7)Online publication date: May-2016
  • (2016)Social Interaction Design for Online Video and TelevisionHandbook of Digital Games and Entertainment Technologies10.1007/978-981-4560-50-4_39(1157-1193)Online publication date: 10-Aug-2016
  • (2015)Social Interaction Design for Online Video and TelevisionHandbook of Digital Games and Entertainment Technologies10.1007/978-981-4560-52-8_39-1(1-37)Online publication date: 25-Sep-2015

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