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Novel interaction techniques by combining hand and foot gestures on tabletop environments

Published: 13 November 2011 Publication History

Abstract

Despite the convenience and intuitiveness of multi-touch gestures, there are some tasks that do not allow users to effectively conduct even using two-handed gestures. We propose novel input techniques of combining hand and foot gestures to enhance user interactions on tabletop environments. We have developed an early prototype of a sensor-based foot platform which recognizes subtle foot gestures, designed foot gestures and interactions which support simultaneous users' tasks and obtained their informal feedback.

References

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Haan, G., Griffith, E. J., and Post, F. H. 2008. Using the Wii Balance Board#8482; as a low-cost VR interaction device. In Proc. of VRST '08, 289--290.
[2]
Lopes, P. A. S. A., Fernandes, G., and Jorge, J. 2010. Trainable DTW-based classifier for recognizing feet-gestures. RECPAD 2010.
[3]
Mi, H., Krzywinski, A., Fujita, T., and Sugimoto, M. 2012. RoboTable: An Infrastructure for Intuitive Interaction with Mobile Robots in a Mixed Reality Environment, Journal of Advances in Human-Computer Interaction. Volume 2012, Article ID 301608.
[4]
Pearson, G. and Weiser, M. 1986. Of moles and men: the design of foot controls for workstations. In Proc. of CHI '86, 333--339.
[5]
Schöning, J., Daiber, F., Krüger, A., and Rohs, M. 2009. Using hands and feet to navigate and manipulate spatial data. In Proc. of CHI EA '09, 4663--4668.

Cited By

View all
  • (2023)Foot-Based Game Controller to Improve Interaction between ParticipantsCompanion Proceedings of the Annual Symposium on Computer-Human Interaction in Play10.1145/3573382.3616098(196-201)Online publication date: 6-Oct-2023
  • (2020)Strategy for Improving Target Selection Accuracy in Indirect Touch InputIEICE Transactions on Information and Systems10.1587/transinf.2019EDP7218E103.D:7(1703-1709)Online publication date: 1-Jul-2020
  • (2019)FEETICHE: FEET Input for Contactless Hand gEsture InteractionProceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry10.1145/3359997.3365704(1-10)Online publication date: 14-Nov-2019
  • Show More Cited By

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  1. Novel interaction techniques by combining hand and foot gestures on tabletop environments

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    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    ITS '11: Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
    November 2011
    295 pages
    ISBN:9781450308717
    DOI:10.1145/2076354
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 13 November 2011

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    Author Tags

    1. cooperative gestures
    2. foot gesture
    3. interaction design
    4. multi-touch
    5. tabletop

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    • Research-article

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    ITS'11
    Sponsor:
    ITS'11: Interactive Tabletops and Surfaces
    November 13 - 16, 2011
    Kobe, Japan

    Acceptance Rates

    Overall Acceptance Rate 119 of 418 submissions, 28%

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    Cited By

    View all
    • (2023)Foot-Based Game Controller to Improve Interaction between ParticipantsCompanion Proceedings of the Annual Symposium on Computer-Human Interaction in Play10.1145/3573382.3616098(196-201)Online publication date: 6-Oct-2023
    • (2020)Strategy for Improving Target Selection Accuracy in Indirect Touch InputIEICE Transactions on Information and Systems10.1587/transinf.2019EDP7218E103.D:7(1703-1709)Online publication date: 1-Jul-2020
    • (2019)FEETICHE: FEET Input for Contactless Hand gEsture InteractionProceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry10.1145/3359997.3365704(1-10)Online publication date: 14-Nov-2019
    • (2017)Unobtrusive Note TakingCompanion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing10.1145/3022198.3026319(167-170)Online publication date: 25-Feb-2017
    • (2015)The Feet in Human--Computer InteractionACM Computing Surveys10.1145/281645548:2(1-35)Online publication date: 24-Sep-2015
    • (2014)KickablesProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2556288.2557016(3143-3152)Online publication date: 26-Apr-2014
    • (2014)Feet movement in desktop 3D interaction2014 IEEE Symposium on 3D User Interfaces (3DUI)10.1109/3DUI.2014.6798845(71-74)Online publication date: Mar-2014
    • (2014)Public Systems Supporting Noninstrumented Body-Based InteractionPlayful User Interfaces10.1007/978-981-4560-96-2_2(25-45)Online publication date: 18-Feb-2014
    • (2013)3D Visualization and Multimodal Interaction with Temporal Information Using TimelinesHuman-Computer Interaction – INTERACT 201310.1007/978-3-642-40477-1_13(214-231)Online publication date: 2013
    • (2013)Comparative Evaluation among Diverse Interaction Techniques in Three Dimensional EnvironmentsProceedings of the First International Conference on Distributed, Ambient, and Pervasive Interactions - Volume 802810.1007/978-3-642-39351-8_1(3-12)Online publication date: 21-Jul-2013

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