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Parallel processing image synthesis and anti-aliasing

Published: 01 August 1981 Publication History

Abstract

The continuing evolution of microelectronics provides the tools for developing new methods of synthesizing digital images by utilizing parallel processing architectures which hold the promise of reliability, flexibility and low cost. Beginning with the earliest real-time flight simulators, parallel processing architectures for image synthesis have been built, but "anti-aliasing" remains a problem. A parallel processing architecture is described and simulated which consists of a serial chain of processors which produces as output a depth sorted list of those objects which are at least potentially visible at each pixel. The lists are then filtered to provide the final shading at each pixel.

References

[1]
Crow, Franklin, "The Aliasing Problem in Computer Generated Shaded Images," Communications of the ACM, November, 1977.
[2]
Catmull, Edwin, "A Hidden-Surface Algorithm with Anti-Aliasing," Computer Graphics, 1979, pp. 6-10.
[3]
Feibush, Eliot, Mark Levoy and Robert Cook, "Synthetic Texturing Using Digital Filters," Computer Graphics, Vol. 14, Number 3, July, 1980, pp. 294-301.
[4]
Kaplan, Michael and Donald Greenberg "Parallel Processing Techniques for Hidden Surface Removal," Computer Graphics, 1979, pp. 300-307.
[5]
Fuchs, Henry, "An Expandable Multiprocessor Architecture for Video Graphics (Preliminary Report)," University of North Carolina at Chapel Hill Technical Report TR-79-002, 1979.
[6]
Parke, Frederic, "Simulation and Expected Performance Analysis of Multiple Processor Z-Buffer Systems," Computer Graphics, Vol. 14, Number 3, July 1980, pp. 48-56.
[7]
Clarke, James, "A VLSI Geometry Processor for Graphics," Computer, July 1980, pp. 59-69.
[8]
Cohen, Dan, Presentation at SIGGRAPH 1980.
[9]
Schumacker, Robert, "A New Visual System Architecture," Second Interservice/Industry Training Equipment Conference, November 1980, pp. 94-101.
[10]
Jackson, J.H., "Dynamic Scan-Converted Images with a Frame Buffer Display Device," Computer Graphics, Vol. 14, Number 3, July, 1980, pp. 163-169.

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  • (2023)1980–1989, Graphics Controllers on Other PlatformsThe History of the GPU - Steps to Invention10.1007/978-3-031-10968-3_2(31-97)Online publication date: 2-Jan-2023
  • (2005)A computer graphics rendering algorithm for use on a SIMD machineSupercomputing10.1007/3-540-18991-2_51(873-893)Online publication date: 27-May-2005
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Information & Contributors

Information

Published In

cover image ACM SIGGRAPH Computer Graphics
ACM SIGGRAPH Computer Graphics  Volume 15, Issue 3
August 1981
303 pages
ISSN:0097-8930
DOI:10.1145/965161
Issue’s Table of Contents
  • cover image ACM Conferences
    SIGGRAPH '81: Proceedings of the 8th annual conference on Computer graphics and interactive techniques
    August 1981
    337 pages
    ISBN:0897910451
    DOI:10.1145/800224
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 August 1981
Published in SIGGRAPH Volume 15, Issue 3

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Author Tags

  1. Aliasing
  2. Computer graphics
  3. Parallel processing

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Cited By

View all
  • (2024)Spatiotemporal Reaction Dynamics Control in Two‐Photon Polymerization for Enhancing Writing CharacteristicsAdvanced Materials Technologies10.1002/admt.2024000779:10Online publication date: 12-Mar-2024
  • (2023)1980–1989, Graphics Controllers on Other PlatformsThe History of the GPU - Steps to Invention10.1007/978-3-031-10968-3_2(31-97)Online publication date: 2-Jan-2023
  • (2005)A computer graphics rendering algorithm for use on a SIMD machineSupercomputing10.1007/3-540-18991-2_51(873-893)Online publication date: 27-May-2005
  • (2003)Active visualization in a multidisplay immersive environmentComputers & Graphics10.1016/S0097-8493(03)00141-927:5(681-691)Online publication date: Oct-2003
  • (1999)Raster Graphics ArchitecturesWiley Encyclopedia of Electrical and Electronics Engineering10.1002/047134608X.W7509Online publication date: 27-Dec-1999
  • (1996)VC-1Proceedings of the 23rd annual conference on Computer graphics and interactive techniques10.1145/237170.237275(365-372)Online publication date: 1-Aug-1996
  • (1995)Parallel polygon rendering on the graphics computer VC-1Proceedings the First Aizu International Symposium on Parallel Algorithms/Architecture Synthesis10.1109/AISPAS.1995.401361(2-9)Online publication date: 1995
  • (1994)A distributed snooping algorithm for pixel mergingIEEE Parallel & Distributed Technology: Systems & Applications10.1109/88.3115702:2(30-36)Online publication date: Oct-1995
  • (1993)Pixel merging for object-parallel renderingProceedings of the 1993 symposium on Parallel rendering10.1145/166181.166188(49-56)Online publication date: 1-Nov-1993
  • (1993)EXACTProceedings of the 20th annual conference on Computer graphics and interactive techniques10.1145/166117.166128(85-91)Online publication date: 1-Sep-1993
  • Show More Cited By

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