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One-point touch input of vector information for computer displays

Published: 23 August 1978 Publication History

Abstract

The finger as a graphical stylus enjoys a coefficient of friction with glass sufficient to provide input of direction and torque as well as position from a single point. This report describes a pressure-sensitive digitizer (PSD) capable of accepting these force inputs, and discusses a set of five simple input applications used to assess the capabilities of this device. These applications include techniques for specifying vectors, and pushing, pulling, dispersing and reorienting objects with a single touch. Experience gained from these applications demonstrates that touch and pressure sensing open a rich channel for immediate and multi-dimensional interaction.

References

[1]
Nicholas Negroponte. On being creative with computer aided design. In Information Processing 77, B. Gilchrist, Editor, IFIP, North-Holland Publishing Co., New York, 1977.
[2]
Dr. Richard A. Bolt. Spatial data - management - interim report. Architecture Machine Group, M. I. T. Cambridge, Massachusetts, November, 1977.
[3]
William Donelson. Spatial management of information. SIGGRAPH '78, Proceedings of the Fifth Annual Conference on Computer Graphics and Interactive Techniques. Atlanta, 1978.
[4]
Guy Weinzapfel. Mapping by yourself. Proceedings of the conference Interactive Techniques in Computer Aided Design, Bologna, Italy, 1978.
[5]
A discussion of various TSD technologies is provided by Dr. Richard A. Bolt. Touch sensitive displays. Architecture Machine Group, M.I.T. Cambridge, Massachusetts, September, 1976.
[6]
TSD work is continuing under the aegis of ONR Contract Number N00014-75-C-0460 with Elographics Corporation furnishing a transparent sensing medium laminated to a Tektronix 650 display.
[7]
Several "kinesthetic" systems, that is systems incorporating force feedback, are summarized by Frederick P. Brooks, Jr. The computer "scientist" as toolsmith - studies in interactive graphics. In Information Processing 77, B. Gilchrist, Editor, IFIP, North-Holland Publishing Co., New York, 1977. However, none of the systems summarized in this paper correlates physical and graphical feedback at a common locus.
[8]
P.J. Kilpatrick. The use of a kinesthetic supplement in an interactive graphics system. Ph.D. dissertation, University of North Carolina, Chapel Hill, N.C., 1976.
[9]
A.M. Noll. Man-machine tactile communication. Ph.D. dissertation, Polytechnic Institute of Brooklyn, Brooklyn, N.Y., 1971.
[10]
The display used for this project is an IMLAC PDS-1 dynamic CRT. This display may be driven by any of the laboratory's several Interdata minicomputers (models 70, 85 or 7/32). The operating system (MAGIC) and the display software are both of Architecture Machine Group design.
[11]
A more complete technical description of the TSD is provided in the reference cited in (5) above.
[12]
A general discussion of task performance related to diminished and augmented feedback is provided in Paul M. Fitts and Michael I. Posner. Human Performance. Brooks/Cole Publishing Co., Belmont, California, 1967.
[13]
Subsequent to this study, it was learned that Robert Anderson and Ivan Sutherland, working at Rand Corporation had explored a pressure-sensing device to locate the x,y position of a touch. Though the Rand device used a considerably different mounting configuration, the calculated touch point migrated as the touch pressure was varied. To minimize this problem, positions were calculated using a low pressure threshold.

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  • (2024)Palmrest+: Expanding Laptop Input Space with Shear Force on Palm-Resting AreaProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676371(1-14)Online publication date: 13-Oct-2024
  • (2022)LightMeUp: Back-print Illumination Paper Display with Multi-stable VisualsProceedings of the ACM on Human-Computer Interaction10.1145/35703336:ISS(407-429)Online publication date: 14-Nov-2022
  • (2022)Visual Transitions around Tabletops in Mixed Reality: Study on a Visual Acquisition Task between Vertical Virtual Displays and Horizontal TabletopsProceedings of the ACM on Human-Computer Interaction10.1145/35677386:ISS(660-679)Online publication date: 14-Nov-2022
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Published In

cover image ACM Conferences
SIGGRAPH '78: Proceedings of the 5th annual conference on Computer graphics and interactive techniques
August 1978
363 pages
ISBN:9781450379083
DOI:10.1145/800248
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 23 August 1978

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Author Tags

  1. Force input
  2. Kinesthetic input
  3. Pressure sensing
  4. Pressure sensitive digitizer
  5. Tactile input
  6. Touch input
  7. Touch sensitive digitizer

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SIGGRAPH '78 Paper Acceptance Rate 64 of 120 submissions, 53%;
Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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Cited By

View all
  • (2024)Palmrest+: Expanding Laptop Input Space with Shear Force on Palm-Resting AreaProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676371(1-14)Online publication date: 13-Oct-2024
  • (2022)LightMeUp: Back-print Illumination Paper Display with Multi-stable VisualsProceedings of the ACM on Human-Computer Interaction10.1145/35703336:ISS(407-429)Online publication date: 14-Nov-2022
  • (2022)Visual Transitions around Tabletops in Mixed Reality: Study on a Visual Acquisition Task between Vertical Virtual Displays and Horizontal TabletopsProceedings of the ACM on Human-Computer Interaction10.1145/35677386:ISS(660-679)Online publication date: 14-Nov-2022
  • (2022)TetraForce: A Magnetic-Based Interface Enabling Pressure Force and Shear Force Input Applied to Front and Back of a SmartphoneProceedings of the ACM on Human-Computer Interaction10.1145/35677176:ISS(185-206)Online publication date: 14-Nov-2022
  • (2022)Players and Performance: Opportunities for Social Interaction with Augmented Tabletop Games at Centres for Children with AutismProceedings of the ACM on Human-Computer Interaction10.1145/35677166:ISS(161-184)Online publication date: 14-Nov-2022
  • (2022)Freehand Target Acquisition With a Force-Assisted DeviceIEEE Sensors Journal10.1109/JSEN.2021.313712822:3(1972-1979)Online publication date: 1-Feb-2022
  • (2021)Properties of Touch EventsTouch-Based Human-Machine Interaction10.1007/978-3-030-68948-3_2(5-18)Online publication date: 26-Mar-2021
  • (2019)Estimating Touch Force with Barometric Pressure SensorsProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300919(1-7)Online publication date: 2-May-2019
  • (2017)Creating Haptic Illusion of Compliance for Tangential Force Input using Vibrotactile ActuatorAdjunct Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology10.1145/3131785.3131804(21-23)Online publication date: 20-Oct-2017
  • (2017)Vibrotactile Compliance Feedback for Tangential Force InteractionIEEE Transactions on Haptics10.1109/TOH.2016.260430510:3(444-455)Online publication date: 1-Jul-2017
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