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Pattern languages for interaction design: building momentum

Published: 01 April 2000 Publication History

Abstract

The potential of pattern languages as a vehicle for the dissemination of human-computer interaction design knowledge has been recognized within the CHI community (e.g. [4]), stemming from the ideas of the architect Christopher Alexander, for recording the designs of 'living buildings' [1-2]. Patterns record the invariant property that must exist in a design detail which resolves the conflicting social, cognitive, and technological forces which are ubiquitiously present in constructions of that type. Patterns are interlinked into a network (a pattern language) so that details that are required to complete a design may be identified, and the larger issues surrounding a particular design decision may be recognized.These ideas have been taken up by the object-oriented computing community [5], developments there being recorded in the series of Pattern Language of Programing (PLoP) conferences. In that community it is the usefulness of patterns as a way of recording reusable design that has dominated. However, as Alexander pointed out in an invited address to OOPSLA '96, there are other, deeper aspects to patterns. As he envisaged pattern language, it records an aesthetic of design which makes for liveness, that 'quality without a name' which supports human well-being. Alexander has challenged the computing community to explore this aspect, and clearly, there is most scope for this exploration within the CHI community. Thus this workshop will: promote the development of pattern languages for interaction design; refine and develop the application of pattern languages in this area; develop understanding of the relationship between interaction design and software engineering patterns; extend the community of pattern writers.

References

[1]
Alexander, C. A Timeless Way of Building. New York: Oxford University Press, 1979.
[2]
Alexander, C., Ishikawa, S., Silverstein, M., Jacobson, M., Fiksdahl-King, I.,& Angel, S. A Pattern Language. New York: Oxford University Press, 1977.
[3]
Borchers, J. O. CHI Meets PLoP: An Interaction Patterns Workshop. SIGCHI Bulletin, October 1999.
[4]
Casaday, G., Notes on a Pattern Language for Interactive Usability. Proceedings of CHI '97.
[5]
Gamma, E., Helm, R., Johnson, R., and Vlissides, J. Design Patterns: Elements of Reusable Object-Oriented Software. Reading, Mass: Addison-Wesley, 1995.

Cited By

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  • (2023)Bringing Design Patterns to Life: Applying Christopher Alexander’s Theory of Living Structure in HCIInternational Journal of Human–Computer Interaction10.1080/10447318.2023.2262285(1-19)Online publication date: 2-Oct-2023
  • (2022)A Framework for Visualizing HCI Pattern Languages through Network DiagramsProceedings of the 29th Conference on Pattern Languages of Programs10.5555/3631672.3631694(1-11)Online publication date: 24-Oct-2022
  • (2010)Pattern Languages in HCI: A Critical ReviewHuman–Computer Interaction10.1207/s15327051hci2101_321:1(49-102)Online publication date: 8-Jun-2010
  • Show More Cited By

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cover image ACM Conferences
CHI EA '00: CHI '00 Extended Abstracts on Human Factors in Computing Systems
April 2000
406 pages
ISBN:1581132484
DOI:10.1145/633292
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 April 2000

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Author Tags

  1. interaction design
  2. pattern language
  3. patterns

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CHI00
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CHI00: Human Factors in Computing Systems
April 1 - 6, 2000
The Hague, The Netherlands

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Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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Cited By

View all
  • (2023)Bringing Design Patterns to Life: Applying Christopher Alexander’s Theory of Living Structure in HCIInternational Journal of Human–Computer Interaction10.1080/10447318.2023.2262285(1-19)Online publication date: 2-Oct-2023
  • (2022)A Framework for Visualizing HCI Pattern Languages through Network DiagramsProceedings of the 29th Conference on Pattern Languages of Programs10.5555/3631672.3631694(1-11)Online publication date: 24-Oct-2022
  • (2010)Pattern Languages in HCI: A Critical ReviewHuman–Computer Interaction10.1207/s15327051hci2101_321:1(49-102)Online publication date: 8-Jun-2010
  • (2010)Bringing formalism and unification to human-computer interaction design patternsProceedings of the 1st International Workshop on Pattern-Driven Engineering of Interactive Computing Systems10.1145/1824749.1824754(20-23)Online publication date: 20-Jul-2010
  • (2001)PatternsCHI '01 Extended Abstracts on Human Factors in Computing Systems10.1145/634067.634201(225-226)Online publication date: 31-Mar-2001
  • (2000)A pattern approach to interaction designProceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques10.1145/347642.347795(369-378)Online publication date: 1-Aug-2000

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