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Shorthand writing on stylus keyboard

Published: 05 April 2003 Publication History

Abstract

We propose a method for computer-based speed writing, SHARK (shorthand aided rapid keyboarding), which augments stylus keyboarding with shorthand gesturing. SHARK defines a shorthand symbol for each word according to its movement pattern on an optimized stylus keyboard. The key principles for the SHARK design include high efficiency stemmed from layout optimization, duality of gesturing and stylus tapping, scale and location independent writing, Zipf's law, and skill transfer from tapping to shorthand writing due to pattern consistency. We developed a SHARK system based on a classic handwriting recognition algorithm. A user study demonstrated the feasibility of the SHARK method.

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cover image ACM Conferences
CHI '03: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
April 2003
620 pages
ISBN:1581136307
DOI:10.1145/642611
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 05 April 2003

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Author Tags

  1. handheld devices
  2. mobile
  3. pervasive computing
  4. text input
  5. text-entry

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CHI03
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CHI03: Human Factors in Computing Systems
April 5 - 10, 2003
Florida, Ft. Lauderdale, USA

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CHI '03 Paper Acceptance Rate 75 of 468 submissions, 16%;
Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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CHI Conference on Human Factors in Computing Systems
April 26 - May 1, 2025
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Cited By

View all
  • (2024)OnArmQWERTY: An Empirical Evaluation of On-Arm Tap Typing for AR HMDsProceedings of the 2024 ACM Symposium on Spatial User Interaction10.1145/3677386.3682084(1-12)Online publication date: 7-Oct-2024
  • (2024)40 Years of Eye Typing: Challenges, Gaps, and Emergent StrategiesProceedings of the ACM on Human-Computer Interaction10.1145/36555968:ETRA(1-19)Online publication date: 28-May-2024
  • (2024)Accessible Gesture Typing on Smartphones for People with Low VisionProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676447(1-11)Online publication date: 13-Oct-2024
  • (2024)CN-T9:Optimization of T9 Chinese input layoutAdjunct Proceedings of the 26th International Conference on Mobile Human-Computer Interaction10.1145/3640471.3680458(1-6)Online publication date: 21-Sep-2024
  • (2024)Exploration of Foot-based Text Entry Techniques for Virtual Reality EnvironmentsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642757(1-17)Online publication date: 11-May-2024
  • (2024)Impact of Fingernails Length on Mobile Tactile InteractionProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642037(1-21)Online publication date: 11-May-2024
  • (2024)SkiMR: Dwell-free Eye Typing in Mixed Reality2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00065(439-449)Online publication date: 16-Mar-2024
  • (2024)Gesture2Text: A Generalizable Decoder for Word-Gesture Keyboards in XR Through Trajectory Coarse Discretization and Pre-TrainingIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.345619830:11(7118-7128)Online publication date: 1-Nov-2024
  • (2024)Enhancing Swipe Typing with Gated Linear Transformer2024 International Conference on Emerging Smart Computing and Informatics (ESCI)10.1109/ESCI59607.2024.10497245(1-6)Online publication date: 5-Mar-2024
  • (2024)Pick, Click, Flick!undefinedOnline publication date: 14-Mar-2024
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