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Physically based modeling and animation of fire

Published: 01 July 2002 Publication History

Abstract

We present a physically based method for modeling and animating fire. Our method is suitable for both smooth (laminar) and turbulent flames, and it can be used to animate the burning of either solid or gas fuels. We use the incompressible Navier-Stokes equations to independently model both vaporized fuel and hot gaseous products. We develop a physically based model for the expansion that takes place when a vaporized fuel reacts to form hot gaseous products, and a related model for the similar expansion that takes place when a solid fuel is vaporized into a gaseous state. The hot gaseous products, smoke and soot rise under the influence of buoyancy and are rendered using a blackbody radiation model. We also model and render the blue core that results from radicals in the chemical reaction zone where fuel is converted into products. Our method allows the fire and smoke to interact with objects, and flammable objects can catch on fire.

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Published In

cover image ACM Conferences
SIGGRAPH '02: Proceedings of the 29th annual conference on Computer graphics and interactive techniques
July 2002
574 pages
ISBN:1581135211
DOI:10.1145/566570
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 01 July 2002

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Author Tags

  1. blackbody radiation
  2. chemical reaction
  3. fire
  4. flames
  5. implicit surface
  6. incompressible flow
  7. smoke
  8. stable fluids
  9. vorticity confinement

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SIGGRAPH '02 Paper Acceptance Rate 67 of 358 submissions, 19%;
Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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  • (2022)Virtual Air Conditioner’s Airflow Simulation and Visualization in ARProceedings of the 28th ACM Symposium on Virtual Reality Software and Technology10.1145/3562939.3565615(1-11)Online publication date: 29-Nov-2022
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  • (2021)Refinement of Projection Map Based on Artificial Neural Networks to Represent Noise-Reduced Foam EffectsJournal of the Korea Computer Graphics Society10.15701/kcgs.2021.27.4.1127:4(11-24)Online publication date: 31-Aug-2021
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