Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/3382507.3418823acmconferencesArticle/Chapter ViewAbstractPublication Pagesicmi-mlmiConference Proceedingsconference-collections
research-article

Combining Auditory and Mid-Air Haptic Feedback for a Light Switch Button

Published: 22 October 2020 Publication History

Abstract

As Mid-Air Haptic (MAH) feedback, which provides a sensation of touch without direct physical contact, is a relatively new technology, research investigating MAH feedback in home usage as well as multi-sensory integration with MAH feedback is still scarce. To address this gap, we propose a possible usage context for MAH feedback, perform an experiment by manipulating auditory and haptic feedback in various physical qualities and suggest possible combinations for positive experiences. Certain sensory combinations led to changes in the emotional responses, as well as the responses regarding utilitarian (e.g. clarity) and perceptual (sensory match) qualities. The results show an added value of MAH feedback when added to sensory compositions, and an increase in the positive experiences induced by MAH length and multimodality.

Supplementary Material

MP4 File (3382507.3418823.mp4)
\r\nIn this paper, we aim to explore user responses towards multi-sensory qualities of a mid-air haptic product. For this, we defined three main steps which start from proposing a usage context for the mid-air haptics device, designing multi-sensory properties and testing user responses to these qualities in an experimental study. We proposed to design a light switch haptic button with various auditory (sound types and frequency) and mid-air haptic qualities (length). According to the results of our experiment, these sensory qualities led to changes in perceived pleasantness, perceived clarity and perceived sensory match.\r\n

References

[1]
Tom Carter, Sue Ann Seah, Benjamin Long, Bruce Drinkwater, and Sriram Subramanian. 2013. UltraHaptics: multi-point mid-air haptic feedback for touch surfaces. In Proceedings of the 26th annual ACM symposium on User interface software and technology, 505--514.
[2]
Daniel Hajas, Dario Pittera, Antony Nasce, Orestis Georgiou, and Marianna Obrist. 2020. Mid-air haptic rendering of 2D geometric shapes with a dynamic tactile pointer. IEEE Trans. Haptics 13, 1 (2020).
[3]
Damien Ablart, William Frier, Hannah Limerick, Orestis Georgiou, and Marianna Obrist. 2019. Using Ultrasonic Mid-air Haptic Patterns in MultiModal User Experiences. In 2019 IEEE International Symposium on Haptic, Audio and Visual Environments and Games (HAVE), IEEE, 1--6.
[4]
William Frier, Damien Ablart, Jamie Chilles, Benjamin Long, Marcello Giordano, Marianna Obrist, and Sriram Subramanian. 2018. Using spatiotemporal modulation to draw tactile patterns in mid-air. In International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, Springer, 270--281.
[5]
Lawrence Van den Bogaert, David Geerts, and Isa Rutten. 2019. Grasping the Future: Identifying Potential Applications for Mid-Air Haptics in the Home. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems (CHI EA '19), Association for Computing Machinery, Glasgow, Scotland Uk, 1--6.
[6]
Dario Pittera. 2018. Understanding and designing embodied experiences through mid-air tactile stimulation. In Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction, 709--711.
[7]
Dario Pittera, Damien Ablart, and Marianna Obrist. 2019. Creating an illusion of movement between the hands using mid-air touch. IEEE Trans. Haptics 12, 4 (2019), 615--623.
[8]
Orestis Georgiou, Hannah Limerick, Loïc Corenthy, Mark Perry, Mykola Maksymenko, Sam Frish, Jörg Müller, Myroslav Bachynskyi, and Jin Ryong Kim. 2019. Mid-Air Haptic Interfaces for Interactive Digital Signage and Kiosks. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 1--9.
[9]
Damien Ablart, Carlos Velasco, and Marianna Obrist. 2017. Integrating mid-air haptics into movie experiences. In Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, 77--84.
[10]
Loic Corenthy, Marcello Giordano, Richard Hayden, Daniel Griffiths, Craig Jeffrey, Hannah Limerick, Orestis Georgiou, Tom Carter, Jörg Müller, and Sriram Subramanian. 2018. Touchless tactile displays for digital signage: midair haptics meets large screens. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 1--4.
[11]
Hannah Limerick, Richard Hayden, David Beattie, Orestis Georgiou, and Jörg Müller. 2019. User engagement for mid-air haptic interactions with digital signage. In Proceedings of the 8th ACM International Symposium on Pervasive Displays, 1--7.
[12]
Chi Thanh Vi, Damien Ablart, Elia Gatti, Carlos Velasco, and Marianna Obrist. 2017. Not just seeing, but also feeling art: Mid-air haptic experiences integrated in a multisensory art exhibition. Int. J. Hum.-Comput. Stud. 108, (December 2017), 1--14.
[13]
Ted Romanus, Sam Frish, Mykola Maksymenko, William Frier, Loïc Corenthy, and Orestis Georgiou. 2020. Mid-Air Haptic Bio-Holograms in Mixed Reality. ArXiv Prepr. ArXiv200101441 (2020).
[14]
HENDRIK N. J. Schifferstein and CHARLES Spence. 2008. 5 MULTISENSORY PRODUCT EXPERIENCE. In Product Experience, Hendrik N. J. Schifferstein and Paul Hekkert (eds.). Elsevier, San Diego, 133-- 161.
[15]
Klemens Knöferle and Charles Spence. 2012. Crossmodal correspondences between sounds and tastes. Psychon. Bull. Rev. (2012), 1--15.
[16]
Elif Özcan, Gerald C. Cupchik, and Hendrik NJ Schifferstein. 2017. Auditory and visual contributions to affective product quality. Int. J. Des. 11, 1 (2017), 35--50.
[17]
Hendrik NJ Schifferstein and Pieter MA Desmet. 2008. Tools facilitating multisensory product design. Des. J. 11, 2 (2008), 137--158.
[18]
Hendrik N. J. Schifferstein. 2011. Multi sensory design. In Procedings of the Second Conference on Creativity and Innovation in Design - DESIRE '11, ACM Press, Eindhoven, Netherlands, 361.
[19]
Charles Spence. 2012. Managing sensory expectations concerning products and brands: Capitalizing on the potential of sound and shape symbolism. J. Consum. Psychol. 22, 1 (January 2012), 37--54.
[20]
Graham Wilson, Thomas Carter, Sriram Subramanian, and Stephen A. Brewster. 2014. Perception of ultrasonic haptic feedback on the hand: localisation and apparent motion. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '14), Association for Computing Machinery, Toronto, Ontario, Canada, 1133--1142.
[21]
Benjamin Long, Sue Ann Seah, Tom Carter, and Sriram Subramanian. 2014. Rendering volumetric haptic shapes in mid-air using ultrasound. ACM Trans. Graph. TOG 33, 6 (2014), 1--10.
[22]
Antti Sand, Ismo Rakkolainen, Poika Isokoski, Jari Kangas, Roope Raisamo, and Karri Palovuori. 2015. Head-mounted display with mid-air tactile feedback. In Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 51--58.
[23]
Gözel Shakeri, John H. Williamson, and Stephen Brewster. 2018. May the Force Be with You: Ultrasound Haptic Feedback for Mid-Air Gesture Interaction in Cars. In Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI '18), Association for Computing Machinery, Toronto, ON, Canada, 1--10.
[24]
Elif Özcan. 2014. The Harley effect: Internal and external factors that facilitate positive experiences with product sounds. J. Sonic Stud. 6, 1 (2014), a07.
[25]
Rick Schifferstein, Jacco Otten, Fien Thoolen, and Paul Hekkert. 2010. The experimental assessment of sensory dominance in a product development context. J Des. Res. 8, (January 2010).
[26]
Carlos Velasco and Charles Spence. 2019. The Multisensory Analysis of Product Packaging Framework. Multisensory Packag. (2019), 191--223.
[27]
Elif Özcan and Hendrik N J Schifferstein. THE EFFECT OF (UN)PLEASANT SOUNDS ON THE VISUAL AND OVERALL PLEASANTNESS OF PRODUCTS. 7.
[28]
Anna Fenko, Hendrik NJ Schifferstein, and Paul Hekkert. 2010. Shifts in sensory dominance between various stages of user--product interactions. Appl. Ergon. 41, 1 (2010), 34--40.
[29]
Richard H. Lyon. 2003. Product sound quality-from perception to design. Sound Vib. 37, 3 (2003), 18--23.
[30]
Marianna Obrist, Carlos Velasco, Chi Thanh Vi, Nimesha Ranasinghe, Ali Israr, Adrian D. Cheok, Charles Spence, and Ponnampalam Gopalakrishnakone. 2016. Touch, taste, & smell user interfaces: The future of multisensory HCI. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems, 3285--3292.
[31]
Yeongmi Kim, Jongeun Cha, Ian Oakley, and Jeha Ryu. 2009. Exploring tactile movies: An initial tactile glove design and concept evaluation. Ieee Multimed. (2009).
[32]
Paul Lemmens, Floris Crompvoets, Dirk Brokken, Jack Van Den Eerenbeemd, and Gert-Jan de Vries. 2009. A body-conforming tactile jacket to enrich movie viewing. In World Haptics 2009-Third Joint EuroHaptics conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, IEEE, 7--12.
[33]
Inwook Hwang, Hyungki Son, and Jin Ryong Kim. 2017. AirPiano: Enhancing music playing experience in virtual reality with mid-air haptic feedback. In 2017 IEEE World Haptics Conference (WHC), 213--218.
[34]
Emanuela Maggioni, Erika Agostinelli, and Marianna Obrist. 2017. Measuring the added value of haptic feedback. In 2017 Ninth International Conference on Quality of Multimedia Experience (QoMEX), IEEE, 1--6.
[35]
Euan Freeman, Stephen Brewster, and Vuokko Lantz. 2014. Tactile feedback for above-device gesture interfaces: Adding touch to touchless interactions. In Proceedings of the 16th International Conference on Multimodal Interaction, 419--426.
[36]
Isa Rutten, William Frier, Lawrence Van den Bogaert, and David Geerts. 2019. Invisible Touch: How Identifiable are Mid-Air Haptic Shapes? In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 1--6.
[37]
Hugo Fastl. 2005. Psycho-Acoustics and Sound Quality. In Communication Acoustics, Jens Blauert (ed.). Springer, Berlin, Heidelberg, 139--162.
[38]
M. Zampini, S. Guest, and C. Spence. 2003. The Role of Auditory Cues in Modulating the Perception of Electric Toothbrushes. J. Dent. Res. 82, 11 (November 2003), 929--932.
[39]
Teah-Marie Bynion and Matthew T. Feldner. 2017. Self-Assessment Manikin. In Encyclopedia of Personality and Individual Differences, Virgil Zeigler-Hill and Todd K. Shackelford (eds.). Springer International Publishing, Cham, 1--3.
[40]
Margaret M. Bradley and Peter J. Lang. 1994. Measuring emotion: the selfassessment manikin and the semantic differential. J. Behav. Ther. Exp. Psychiatry 25, 1 (1994), 49--59.
[41]
James A. Russell and Albert Mehrabian. 1977. Evidence for a three-factor theory of emotions. J. Res. Personal. 11, 3 (1977), 273--294.
[42]
Gaël François Gérard Laurans. 2011. On the moment-to-moment measurement of emotion during person-product interaction: By means of video-supported retrospective self-report, with some ancillary remarks on other issues in designrelated emotion measurement. (2011).
[43]
Gaël Laurans and Pieter Desmet. NEW DIRECTIONS FOR THE NONVERBAL MEASUREMENT OF EMOTION IN DESIGN. 13.
[44]
Ivan Poupyrev and Shigeaki Maruyama. 2003. Tactile interfaces for small touch screens. In Proceedings of the 16th annual ACM symposium on User interface software and technology, 217--220.
[45]
Graham Wilson, Thomas Carter, Sriram Subramanian, and Stephen A. Brewster. 2014. Perception of ultrasonic haptic feedback on the hand: localisation and apparent motion. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '14), Association for Computing Machinery, Toronto, Ontario, Canada, 1133--1142.
[46]
Sonja Rümelin, Thomas Gabler, and Jesper Bellenbaum. 2017. Clicks are in the Air: How to Support the Interaction with Floating Objects through Ultrasonic Feedback. In Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, ACM, Oldenburg Germany, 103--108.
[47]
Marianna Obrist, Sriram Subramanian, Elia Gatti, Benjamin Long, and Thomas Carter. 2015. Emotions Mediated Through Mid-Air Haptics. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems CHI '15, ACM Press, Seoul, Republic of Korea, 2053--2062.
[48]
A. Donald. 2004. Norman. Emotional Design: Why We Love (or Hate) Everyday Things. (2004).
[49]
Erdem Demir, Pieter M A Desmet, and Paul Hekkert. Appraisal Patterns of Emotions in User-Product Interaction. 15.
[50]
Pieter Desmet and Eva Dijkhuis. A Wheelchair can be Fun: A Case of Emotiondriven Design. 6.
[51]
Patrick W. Jordan. 2002. Designing Pleasurable Products: An Introduction to the New Human Factors. CRC Press.
[52]
Lau Langeveld, René van Egmond, Reinier Jansen, and Elif Özcan. 2013. Product Sound Design: Intentional and Consequential Sounds. Adv. Ind. Des. Eng. (March 2013).
[53]
Elia Gatti, Elena Calzolari, Emanuela Maggioni, and Marianna Obrist. 2018. Emotional ratings and skin conductance response to visual, auditory and haptic stimuli. Sci. Data 5, 1 (December 2018), 180120.

Cited By

View all
  • (2024)FabSound: Audio-Tactile and Affective Fabric Experiences Through Mid-air HapticsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642533(1-17)Online publication date: 11-May-2024
  • (2024)It Sounds Cool: Exploring Sonification of Mid-Air Haptic Textures Exploration on Texture Judgments, Body Perception, and Motor BehaviourIEEE Transactions on Haptics10.1109/TOH.2023.332049217:2(237-248)Online publication date: Apr-2024
  • (2023)An Exploration of Just Noticeable Differences in Mid-Air Haptics2023 IEEE World Haptics Conference (WHC)10.1109/WHC56415.2023.10224388(410-416)Online publication date: 10-Jul-2023
  • Show More Cited By

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Conferences
ICMI '20: Proceedings of the 2020 International Conference on Multimodal Interaction
October 2020
920 pages
ISBN:9781450375818
DOI:10.1145/3382507
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 22 October 2020

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. affective responses
  2. auditory feedback
  3. mid-air haptic feedback
  4. multimodality
  5. positive experiences

Qualifiers

  • Research-article

Funding Sources

  • Imec-VLAIO

Conference

ICMI '20
Sponsor:
ICMI '20: INTERNATIONAL CONFERENCE ON MULTIMODAL INTERACTION
October 25 - 29, 2020
Virtual Event, Netherlands

Acceptance Rates

Overall Acceptance Rate 453 of 1,080 submissions, 42%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)42
  • Downloads (Last 6 weeks)0
Reflects downloads up to 18 Feb 2025

Other Metrics

Citations

Cited By

View all
  • (2024)FabSound: Audio-Tactile and Affective Fabric Experiences Through Mid-air HapticsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642533(1-17)Online publication date: 11-May-2024
  • (2024)It Sounds Cool: Exploring Sonification of Mid-Air Haptic Textures Exploration on Texture Judgments, Body Perception, and Motor BehaviourIEEE Transactions on Haptics10.1109/TOH.2023.332049217:2(237-248)Online publication date: Apr-2024
  • (2023)An Exploration of Just Noticeable Differences in Mid-Air Haptics2023 IEEE World Haptics Conference (WHC)10.1109/WHC56415.2023.10224388(410-416)Online publication date: 10-Jul-2023
  • (2022)Push, Tap, Dwell, and Pinch: Evaluation of Four Mid-air Selection Methods Augmented with Ultrasonic Haptic FeedbackProceedings of the ACM on Human-Computer Interaction10.1145/35677186:ISS(207-225)Online publication date: 14-Nov-2022
  • (2022)UltraButton: A Minimalist Touchless Multimodal Haptic ButtonIEEE Transactions on Haptics10.1109/TOH.2022.321432215:4(729-740)Online publication date: 1-Oct-2022
  • (2022)Whole-Hand Haptics for Mid-air ButtonsHaptics: Science, Technology, Applications10.1007/978-3-031-06249-0_33(292-300)Online publication date: 22-May-2022
  • (2022)Multimodal Interaction with Mid-Air HapticsUltrasound Mid-Air Haptics for Touchless Interfaces10.1007/978-3-031-04043-6_7(185-205)Online publication date: 17-Sep-2022
  • (2022)Opportunities for Multisensory Mid-Air Interactions Featuring Ultrasound Haptic FeedbackUltrasound Mid-Air Haptics for Touchless Interfaces10.1007/978-3-031-04043-6_4(99-117)Online publication date: 17-Sep-2022
  • (2022)User Experience and Mid-Air Haptics: Applications, Methods, and ChallengesUltrasound Mid-Air Haptics for Touchless Interfaces10.1007/978-3-031-04043-6_2(21-69)Online publication date: 17-Sep-2022
  • (2022)Mid-Air Haptics: Future Challenges and OpportunitiesUltrasound Mid-Air Haptics for Touchless Interfaces10.1007/978-3-031-04043-6_18(385-397)Online publication date: 17-Sep-2022
  • Show More Cited By

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media