Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/3295750.3300047acmconferencesArticle/Chapter ViewAbstractPublication PagesirConference Proceedingsconference-collections
keynote

From Delivering Facts to Generating Emotions: The Complex Relationship between Museums and Information

Published: 08 March 2019 Publication History

Abstract

Motivation : The past 25 years have seen a constant increase in the use of information technology to deliver digital content in cultural heritage settings. Museums have experimented with multimedia PCs, PDAs and phones, table-tops, Google Glass and now VR. The aim has always been to provide more information despite the fact that only a minority of visitors consumes the information on offer. Failing to engage visitors should direct our concerns on the 'receiving' side rather than on the 'delivering' side, that is to say to look at the visitors' experience rather than the technology [1].
Problem statement : The problem lays in the way the interactive experience is designed: too often it is as an 'add on' to the physical exhibition rather than an integral part of the experience. The emerging Internet of Things bridges the gap between the physical and the digital and enables to seamless integrate the digital content with the material collection or the historical space. Via embedded technology it is possible to collect and exploit visitors' data opening up new possibilities to create engaging and personalised visitors' experiences onsite and online.
Approach : Using a number of case studies of exhibitions and installations used by over 20,000 visitors across Europe, I will show how the interaction with information can be designed as part of multisensory exhibitions that engages the visitor at many levels and generate emotion. The approach is collaborative and requires the equal contribution of technologists, designers and content experts throughout the whole process, from early conception to the final implementation. The response of the visitors goes well beyond expectations opening up new opportunities for long-term visitors' engagement.

Reference

[1]
Beverly Serrell and Britt Raphling. 1992. Computers on the Exhibti Floor. Curator -- The Museum Journal, 35 (3).

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Conferences
CHIIR '19: Proceedings of the 2019 Conference on Human Information Interaction and Retrieval
March 2019
463 pages
ISBN:9781450360258
DOI:10.1145/3295750
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 08 March 2019

Check for updates

Author Tags

  1. affective interaction
  2. cultural heritage
  3. internet of things
  4. multisensory
  5. museum
  6. tangible and embodied interaction

Qualifiers

  • Keynote

Conference

CHIIR '19
Sponsor:

Acceptance Rates

Overall Acceptance Rate 55 of 163 submissions, 34%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • 0
    Total Citations
  • 187
    Total Downloads
  • Downloads (Last 12 months)20
  • Downloads (Last 6 weeks)1
Reflects downloads up to 22 Nov 2024

Other Metrics

Citations

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media