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HoloLearn: Wearable Mixed Reality for People with Neurodevelopmental Disorders (NDD)

Published: 08 October 2018 Publication History

Abstract

Our research explores the potential of wearable Mixed Reality (MR) for people with Neuro-Developmental Disorders (NDD). The paper presents HoloLearn, a MR application designed in cooperation with NDD experts and implemented using HoloLens technology. The goal of HoloLearn is to help people with NDD learn how to perform simple everyday tasks in domestic environments and improve autonomy. An original feature of the system is the presence of a virtual assistant devoted to capture the user's attention and to give her/him hints during task execution in the MR environment. We performed an exploratory study involving 20 subjects with NDD to investigate the acceptability and usability of HoloLearn and its potential as a therapeutic tool. HoloLearn was well-accepted by the participants and the activities in the MR space were perceived as enjoyable, despite some usability problems associated to HoloLens interaction mechanism. More extensive and long term empirical research is needed to validate these early results, but our study suggests that HoloLearn could be adopted as a complement to more traditional interventions. Our work, and the lessons we learned, may help designers and developers of future MR applications devoted to people with NDD and to other people with similar needs.

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Cited By

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  • (2024)EMooly: Supporting Autistic Children in Collaborative Social-Emotional Learning with Caregiver Participation through Interactive AI-infused and AR ActivitiesProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36997388:4(1-36)Online publication date: 21-Nov-2024
  • (2023)Familiarization with Mixed Reality for Individuals with Autism Spectrum Disorder: An Eye Tracking StudySensors10.3390/s2314630423:14(6304)Online publication date: 11-Jul-2023
  • (2023)Head-mounted augmented reality to support reassurance and social interaction for autistic children with severe learning disabilitiesFrontiers in Virtual Reality10.3389/frvir.2023.11060614Online publication date: 28-Jun-2023
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cover image ACM Conferences
ASSETS '18: Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility
October 2018
508 pages
ISBN:9781450356503
DOI:10.1145/3234695
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 08 October 2018

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Author Tags

  1. augmented reality
  2. holograms
  3. hololens
  4. mixed reality
  5. neuro-developmental disorders
  6. virtual assistant

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ASSETS '18 Paper Acceptance Rate 28 of 108 submissions, 26%;
Overall Acceptance Rate 436 of 1,556 submissions, 28%

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Cited By

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  • (2024)EMooly: Supporting Autistic Children in Collaborative Social-Emotional Learning with Caregiver Participation through Interactive AI-infused and AR ActivitiesProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36997388:4(1-36)Online publication date: 21-Nov-2024
  • (2023)Familiarization with Mixed Reality for Individuals with Autism Spectrum Disorder: An Eye Tracking StudySensors10.3390/s2314630423:14(6304)Online publication date: 11-Jul-2023
  • (2023)Head-mounted augmented reality to support reassurance and social interaction for autistic children with severe learning disabilitiesFrontiers in Virtual Reality10.3389/frvir.2023.11060614Online publication date: 28-Jun-2023
  • (2023)Leveraging Sensorimotor Realities for Assistive Technology Design Bridging Smart Environments and Virtual WorldsProceedings of the 16th International Conference on PErvasive Technologies Related to Assistive Environments10.1145/3594806.3594834(247-253)Online publication date: 5-Jul-2023
  • (2023)Serious Games for Children with Autism Spectrum Disorder: A Systematic Literature ReviewInternational Journal of Human–Computer Interaction10.1080/10447318.2023.219405140:14(3655-3682)Online publication date: 11-Apr-2023
  • (2022)A model for the design of immersive learning enactments for students with disabilitiesProceedings of the 10th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion10.1145/3563137.3563145(141-145)Online publication date: 31-Aug-2022
  • (2022)How are games for autistic children being evaluated?Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems10.1145/3554364.3559127(1-13)Online publication date: 17-Oct-2022
  • (2022)Accessibility-Related Publication Distribution in HCI Based on a Meta-AnalysisExtended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491101.3519701(1-28)Online publication date: 27-Apr-2022
  • (2022)Extended Reality Guidelines for Supporting Autism Interventions Based on Stakeholders’ NeedsJournal of Autism and Developmental Disorders10.1007/s10803-022-05447-953:5(2078-2111)Online publication date: 4-Mar-2022
  • (2022)Evaluating the Acceptability and Usability of a Head-Mounted Augmented Reality Approach for Autistic Children with High Support NeedsVirtual Reality and Mixed Reality10.1007/978-3-031-16234-3_4(53-72)Online publication date: 14-Sep-2022
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