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Did We Just Travel to the Past? Building and Evaluating With Cultural Presence Different Modes of VR-Mediated Experiences in Virtual Archaeology

Published: 13 February 2019 Publication History

Abstract

Over the past years, Virtual Archaeology has introduced more experiential elements in virtual reconstructions, therefore going beyond the traditional visualization of 3D architectural models. In the case of dissemination, these experiences equate to a trip in time, in which users witness what the past was like and learn about it. However, due to a lack of explicit theoretical frameworks and/or systematic evaluation focusing on such experiential elements, it is uncertain whether the intended goals are achieved and why. Based on a novel theoretical framework arising from the concept of Cultural Presence, this article will investigate if and how current virtual environments achieve the feeling of traveling to the past. To that end, six different virtual reconstructions of the Neolithic site of Çatalhöyük (Turkey) were built and evaluated in a between-subjects experiment. The results support the role of content meaningfulness, responsive characters, enhanced interaction, and multisensory realism in the achievement of successful Virtual Reality--mediated experiences.

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    cover image Journal on Computing and Cultural Heritage
    Journal on Computing and Cultural Heritage   Volume 12, Issue 1
    Special Issue on the Evaluation of Digital Cultural Resources
    February 2019
    151 pages
    ISSN:1556-4673
    EISSN:1556-4711
    DOI:10.1145/3313804
    Issue’s Table of Contents
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    Publication History

    Published: 13 February 2019
    Accepted: 01 December 2018
    Revised: 01 July 2018
    Received: 01 January 2018
    Published in JOCCH Volume 12, Issue 1

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    1. Cultural Presence
    2. VR-mediated experiences
    3. Virtual Archaeology
    4. evaluation

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