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Time, Temporality, and Slowness: Future Directions for Design Research

Published: 30 May 2018 Publication History

Abstract

A diverse set of research and design initiatives related to time, temporality, and slowness has emerged in the DIS and HCI communities. The goals of this workshop are to: 1. bring together researchers to reflect on conceptual, methodological, and practice-based outcomes and issues and 2. to develop an agenda for future research in this growing area.

References

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[2]
Kevin Birth. 201 Objects of time: How things shape temporality. Springer.
[3]
Justin Cheng et al. 2011. GoSlow: designing for slowness, reflection and solitude. In Ext. Abs. of CHI '11, 429--438.
[4]
Batya Friedman, Lisa Nathan. 2010. Multi-lifespan information system design: a research initiative for the hci community. Proc. of CHI '10, 2243--2246.
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Batya Friedman, Daisy Yoo. 2017. Pause: A Multi-lifespan Design Mechanism. In Proc. of CHI '17, 460--464.
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Alastair Fuad-Luke. 2008. Slow design. In Design Dictionary. Springer, 361--363.
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Ben Fullerton. 2010. Designing for solitude. interactions 17, 6: 6--9.
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Helga Nowotny. 1996. Time: The Modern and Postmodern Experience. Wiley.
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William Odom, Richard Banks, Abigail Durrant, David Kirk, James Pierce. 2012. Slow technology: critical reflection and future directions. In Proc. of DIS '12, 816--817.
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William Odom et al. 2014. Designing for slowness, anticipation and re-visitation: a long term field study of the photobox. In Proc. of CHI '14, 1961--1970.
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William Odom. 2015. Understanding long-term interactions with a slow technology: An investigation of experiences with FutureMe. In Proc. of CHI '15, 575--584.
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William Odom et al. (2018). Attending to Slowness and Temporality with Olly and Slow Game: A Design Inquiry Into Supporting Longer-Term Relations With Everyday Computational Objects. In Proc. of CHI '18, ACM Press.
[20]
Larissa Pschetz. 2015. Isn't it time to change the way we think about time? interactions 5: 58--61.
[21]
Tim Regan. 2012. Engineering Slow Technologies. In workshop proc. of Slow Technology: Critical Reflection and Future Directions held at DIS '12.
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Jennyfer Lawrence Taylor, Alessandro Soro, Paul Roe, Anita Lee Hong, and Margot Brereton. 2017. Situational When: Designing for Time Across Cultures. In Proc. of '17, 6461--6474.
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Wenn-Chieh Tsai, Amy Yo Sue Chen, Sheng-Yang Hsu, Rung-Huei Liang. 2015. CrescendoMessage: interacting with slow messaging. IASDR 2015.
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Vasiliki Tsaknaki and Ylva Fernaeus. 2016. Expanding on Wabi-Sabi as a design resource in HCI. In Proc. of CHI '16, 5970--5983.
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    Published In

    cover image ACM Conferences
    DIS '18 Companion: Proceedings of the 2018 ACM Conference Companion Publication on Designing Interactive Systems
    May 2018
    436 pages
    ISBN:9781450356312
    DOI:10.1145/3197391
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    New York, NY, United States

    Publication History

    Published: 30 May 2018

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    Author Tags

    1. slow technology
    2. slowness
    3. temporality
    4. time

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    • Social Sciences and Humanities Research Council of Canada

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    DIS '18
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    DIS '18 Companion Paper Acceptance Rate 107 of 487 submissions, 22%;
    Overall Acceptance Rate 1,158 of 4,684 submissions, 25%

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    Cited By

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    • (2024)Small Spaces, Many Places: A Phenomenological Analysis of Technology-Mediated Placemaking in Small SpacesProceedings of the 50th Graphics Interface Conference10.1145/3670947.3670966(1-12)Online publication date: 3-Jun-2024
    • (2024)Making Biomaterials for Sustainable Tangible InterfacesProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3634740(1-5)Online publication date: 11-Feb-2024
    • (2024)Bio-Digital Calendar: Attuning to Nonhuman Temporalities for Multispecies UnderstandingProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633386(1-15)Online publication date: 11-Feb-2024
    • (2024)Queering/Cripping Technologies of ProductivityExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3644067(1-12)Online publication date: 11-May-2024
    • (2024)Fragmented Moments, Balanced Choices: How Do People Make Use of Their Waiting Time?Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642608(1-14)Online publication date: 11-May-2024
    • (2024)Creating Safe Places: Understanding the Lived Experiences of Families Managing Cystic Fibrosis in Young ChildrenProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642334(1-18)Online publication date: 11-May-2024
    • (2023)FloraWear: Wearable Living InterfaceProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3572801(1-15)Online publication date: 26-Feb-2023
    • (2023)Conversational Composites: A Method for Illustration LayeringProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3572793(1-13)Online publication date: 26-Feb-2023
    • (2023)Co-shaping Temporality: Mediating Time through an Interactive HourglassCompanion Publication of the 2023 ACM Designing Interactive Systems Conference10.1145/3563703.3596637(241-245)Online publication date: 10-Jul-2023
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