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3D printing for human-computer interaction

Published: 25 August 2017 Publication History

Abstract

Envisioning, designing, and implementing the user interface require a comprehensive understanding of interaction technologies. In this forum we scout trends and discuss new technologies with the potential to influence interaction design. --- Albrecht Schmidt, Editor

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Baudisch, P. and Mueller, S. Personal fabrication. Foundations and Trends® in Human--Computer Interaction 10, 3--4, (2017), 165--293.
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Hudson, S.E. Printing teddy bears: A technique for 3D printing of soft interactive objects. Proc. of the SIGCHI Conference on Human Factors in Computing Systems. ACM, New York, 2014, 459--468.
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Oxman, N. GLASS II. The Mediated Matter Group. Milan Design Week, 2017.
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Mueller, S., Im, S., Gurevich, S., Teibrich, A., Pfisterer, L., Guimbretière, F., and Baudisch, P. WirePrint: 3D printed previews for fast prototyping. Proc. of UIST'14, 273--280.
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Mueller, S., Mohr, T., Guenther, K., Frohnhofen, J., and Baudisch, P. faBrickation: Fast 3D printing of functional objects by integrating construction kit building blocks. Proc. of CHI'14, 3827--3834.
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Willis, K.D.D., Xu, C., Wu, K.-J., Levin, G., and Gross, M.D. Interactive fabrication: New interfaces for digital fabrication. Proc. of TEI'11, 69--72.
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Weichel, C., Lau, M., Kim, D., Villar, N., and Gellersen, H.W. MixFab: A mixed-reality environment for personal fabrication. Proc. of CHI'14, 3855--3864.
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Teibrich, A., Mueller, S., Guimbretière, F., Kovacs, R., Neubert, S., and Baudisch, P. Patching physical objects. Proc. of UIST '15, 83--91.
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Mueller, S., Fritzsche, M., Kossmann, J., Schneider, M., Striebel, J., and Baudisch, P. Scotty: Relocating physical objects across distances using destructive scanning, encryption, and 3D printing. Proc. of TEI '15, 233--240.

Cited By

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  • (2024)A Human–Machine Interaction Mechanism: Additive Manufacturing for Industry 5.0—Design and ManagementSustainability10.3390/su1610415816:10(4158)Online publication date: 15-May-2024
  • (2024)Application of intelligent internet of things and interaction design in Museum TourHeliyon10.1016/j.heliyon.2024.e3586610:16(e35866)Online publication date: Aug-2024
  • (2023)PrintAssist—a conversational human-machine interface for 3D printersi-com10.1515/icom-2022-004522:1(3-17)Online publication date: 16-Mar-2023
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Information

Published In

cover image Interactions
Interactions  Volume 24, Issue 5
September - October 2017
80 pages
ISSN:1072-5520
EISSN:1558-3449
DOI:10.1145/3135412
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 25 August 2017
Published in INTERACTIONS Volume 24, Issue 5

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Cited By

View all
  • (2024)A Human–Machine Interaction Mechanism: Additive Manufacturing for Industry 5.0—Design and ManagementSustainability10.3390/su1610415816:10(4158)Online publication date: 15-May-2024
  • (2024)Application of intelligent internet of things and interaction design in Museum TourHeliyon10.1016/j.heliyon.2024.e3586610:16(e35866)Online publication date: Aug-2024
  • (2023)PrintAssist—a conversational human-machine interface for 3D printersi-com10.1515/icom-2022-004522:1(3-17)Online publication date: 16-Mar-2023
  • (2023)A cyber-physical system to design 3D models using mixed reality technologies and deep learning for additive manufacturingPLOS ONE10.1371/journal.pone.028920718:7(e0289207)Online publication date: 27-Jul-2023
  • (2023)BrickStARt: Enabling In-situ Design and Tangible Exploration for Personal Fabrication using Mixed RealityProceedings of the ACM on Human-Computer Interaction10.1145/36264657:ISS(64-92)Online publication date: 31-Oct-2023
  • (2023)Impact of softness on users’ perception of curvature for future soft curvature-changing UIsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581179(1-19)Online publication date: 19-Apr-2023
  • (2023)Human-machine collaborative additive manufacturingJournal of Manufacturing Systems10.1016/j.jmsy.2022.12.00466(82-91)Online publication date: Feb-2023
  • (2022)Modding the Pliable Machine: Unpacking the Creative and Social Practice of Upkeep at the MakerspaceProceedings of the 14th Conference on Creativity and Cognition10.1145/3527927.3532804(220-233)Online publication date: 20-Jun-2022
  • (2022)Mechanical behavior of Material Extrusion Additive Manufactured components: an overviewProcedia Structural Integrity10.1016/j.prostr.2022.05.01841(158-174)Online publication date: 2022
  • (2021)3DnST: A Framework Towards Understanding Children’s Interaction with Tinkercad and Enhancing Spatial Thinking SkillsProceedings of the 20th Annual ACM Interaction Design and Children Conference10.1145/3459990.3460717(257-267)Online publication date: 24-Jun-2021
  • Show More Cited By

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