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Storytelling Tools in Support of User Experience Design

Published: 06 May 2017 Publication History

Abstract

Storytelling has been proposed as an intuitive way to support communication in user experience design. With story-based thinking, designers can gain a better understanding of the potential user experience, developing and discussing design ideas within an (imagined) context. This proposal introduces research through design into enhancing creative user experience design with the help of storytelling tools. The aim of the research is to develop and test tools that can support the co-construction of stories, i.e., that can promote collaboration and discussion between designers and other stakeholders in early UX design.

References

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Marc Hassenzahl, Experience Design -- Technology for all the Right Reasons,2010.
[2]
Francis Glebas, Directing the story:Professional Storytelling and Storyboarding technique for Live Action and Animation,2008.
[3]
Panos Markopoulos, Jean-Bernard Martens, Julian Malins, Karin Coninx, Aggelos Liapis, Creativity and Collaboration in Early Design, Collaboration in Creative Design-Methods and Tools(2016),P4.
[4]
Tversky,B.,Agrawala,M.,Heiser,J.,Lee,P.U.,Hanrahan,P.Pha n,D., Stolte,C., Daniele, M.P.,Cognitive Design Principles for Automated Generation of Visualization.In. Applied spatial cognition: From research to cognitive technology. Allen G(Ed).2007,p53--73
[5]
Jennie Andersson, Asa Oberg, Yvonne Eriksson, The Use of Storyboard to capture experiences, International Conference on Engineering Design, ICED11.
[6]
Mitchel Resnick, Brad Myers, Kumiyo Nakakoji, Ben Shneiderman, Randy Pausch, Design Principles for Tools to Support Creative Thinking, Carnegie Mellon University Research Showcase@Carnegie Mellon University.2005
[7]
Saul Greenberg, Sheelagh Carpendale, Nicolai Marquardt, Bill Buxton, Sketching User Experiences, 2012.p64
[8]
Stappers,P J,Sanders,E-B N, Tools for designers, products for users? In Proceedings of the International conference on planning and design(2005),1--16.
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John Zimmerman, Jodi Forlizzi, Shelley Evenson, Research through design as a method for interaction design research in HCI, CHI 2016.
[10]
Berke Atasoy and Jean-Bernard Martens, Storify - A tool to Assist Design Teams in Envisioning and Discussing User Experience, CHI 2011.working-in-progress, P226.

Cited By

View all
  • (2024)The Elasticity of Storytelling: An Unsolved Challenge in HCI EducationProceedings of the 6th Annual Symposium on HCI Education10.1145/3658619.3658630(1-8)Online publication date: 5-Jun-2024
  • (2023)Hikâye Tabanlı İnteraktif İçeriklerde Görsel Tasarım DiliTykhe Sanat ve Tasarım Dergisi10.55004/tykhe.13088158:15(278-292)Online publication date: 31-Dec-2023
  • (2022)Towards Object-oriented Storytelling via 1st and 3rd Person PerspectivesExtended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491101.3519649(1-6)Online publication date: 27-Apr-2022
  • Show More Cited By

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    Information

    Published In

    cover image ACM Conferences
    CHI EA '17: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems
    May 2017
    3954 pages
    ISBN:9781450346566
    DOI:10.1145/3027063
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 06 May 2017

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    Author Tags

    1. communication
    2. discussion
    3. storytelling
    4. user experience

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    CHI EA '17 Paper Acceptance Rate 1,000 of 5,000 submissions, 20%;
    Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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    CHI '25
    CHI Conference on Human Factors in Computing Systems
    April 26 - May 1, 2025
    Yokohama , Japan

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    Cited By

    View all
    • (2024)The Elasticity of Storytelling: An Unsolved Challenge in HCI EducationProceedings of the 6th Annual Symposium on HCI Education10.1145/3658619.3658630(1-8)Online publication date: 5-Jun-2024
    • (2023)Hikâye Tabanlı İnteraktif İçeriklerde Görsel Tasarım DiliTykhe Sanat ve Tasarım Dergisi10.55004/tykhe.13088158:15(278-292)Online publication date: 31-Dec-2023
    • (2022)Towards Object-oriented Storytelling via 1st and 3rd Person PerspectivesExtended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491101.3519649(1-6)Online publication date: 27-Apr-2022
    • (2021)Architectural project appraisal: an active learning process [Valutazione del progetto architettonico: un processo di apprendimento attivo]Valori e Valutazioni10.48264/VVSIEV-2021280228(3-20)Online publication date: Jul-2021
    • (2021)Investigation the City Environment with the Help of Typographic Communication Design PerspectivesAdvances in Creativity, Innovation, Entrepreneurship and Communication of Design10.1007/978-3-030-80094-9_54(459-465)Online publication date: 2-Jul-2021
    • (2020)A New Approach to Parallel Interaction through Co-located and Object-oriented StorytellingCompanion Publication of the 2020 Conference on Computer Supported Cooperative Work and Social Computing10.1145/3406865.3418315(233-238)Online publication date: 17-Oct-2020
    • (2020)Sketch-based Video&A#58; Storytelling for UX Validation in AI Design for Applied ResearchExtended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3334480.3375221(1-8)Online publication date: 25-Apr-2020
    • (2018)Requirements gathering for tools in support of storyboarding in user experience designProceedings of the 32nd International BCS Human Computer Interaction Conference10.14236/ewic/HCI2018.2(1-10)Online publication date: 4-Jul-2018

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