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Kansei Engineering Evaluation on Game Design Using Customer Reviews

Published: 13 January 2023 Publication History

Abstract

Video games are digital entertainment with several design elements that form the basic framework for making them and become one of the influences on player enjoyment. One of the media to assess the influence of their enjoyment is the video game’s review text because it contains customers’ impressions and emotions when playing the game. Kansei engineering is a product design methodology that can connect customer emotions and a product, which in this context is game design elements. Conventional Kansei engineering stages are taking customer surveys, analyzing the survey results, and getting relational rules between products and Kansei. However, the first stage requires time, effort, and money. Emotions from customers can be extracted through their review texts to overcome those problems. In this paper, we propose a method to determine the appropriate Kansei word for each game design element and classify it using three machine learning algorithms: Naïve Bayes, Support Vector Machine (SVM), and Random Forest. The experiment was conducted using a dataset obtained from a review of a game on Steam. In this study, the SVM model obtained an accuracy above 80% and an average F1-score above 53%.

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cover image ACM Other conferences
SIET '22: Proceedings of the 7th International Conference on Sustainable Information Engineering and Technology
November 2022
398 pages
ISBN:9781450397117
DOI:10.1145/3568231
© 2022 Association for Computing Machinery. ACM acknowledges that this contribution was authored or co-authored by an employee, contractor or affiliate of a national government. As such, the Government retains a nonexclusive, royalty-free right to publish or reproduce this article, or to allow others to do so, for Government purposes only.

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Published: 13 January 2023

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Author Tags

  1. customer reviews
  2. game design elements
  3. kansei engineering
  4. text mining

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