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Contrasts and similarities between two audio research communities in evaluating auditory artefacts

Published: 16 September 2020 Publication History

Abstract

The design of auditory artefacts has been establishing its practice as a scientific area for more than 20 years, with a crucial element in this process being how to properly evaluate acoustic outputs. In this paper, we sought to map the evaluation methods applied in a general search inside two main audio-focused conferences: Audio Mostly and the International Conference on Auditory Display (ICAD). Revisiting last year's editions, as well as a keyword-based search in the last ten years, we attempted to gather and classify each evaluation method according to the level of user involvement, their role, and the authors intentions in using each method. We propose an initial mapping for this gathering, in a framework of evaluation approaches which can reinforce and expand current practices in the creation of auditory artefacts.

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Cited By

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  • (2023)“Foggy sounds like nothing” — enriching the experience of voice assistants with sonic overlaysPersonal and Ubiquitous Computing10.1007/s00779-023-01722-327:5(1927-1947)Online publication date: 6-Jun-2023
  • (2022)PAMPAS: A PsychoAcoustical Method for the Perceptual Analysis of multidimensional SonificationFrontiers in Neuroscience10.3389/fnins.2022.93094416Online publication date: 6-Oct-2022
  • (2022)Both Rudimentary Visualization and Prototypical Sonification can Serve as a Benchmark to Evaluate New Sonification DesignsProceedings of the 17th International Audio Mostly Conference10.1145/3561212.3561228(24-31)Online publication date: 6-Sep-2022
  • Show More Cited By

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  1. Contrasts and similarities between two audio research communities in evaluating auditory artefacts

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      cover image ACM Other conferences
      AM '20: Proceedings of the 15th International Audio Mostly Conference
      September 2020
      281 pages
      ISBN:9781450375634
      DOI:10.1145/3411109
      This work is licensed under a Creative Commons Attribution-ShareAlike International 4.0 License.

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      New York, NY, United States

      Publication History

      Published: 16 September 2020

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      Author Tags

      1. auditory display
      2. evaluation method
      3. interacting with audio
      4. literature review

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      • Research-article

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      • Fundação para a Ciência e a Tecnologia

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      AM'20
      AM'20: Audio Mostly 2020
      September 15 - 17, 2020
      Graz, Austria

      Acceptance Rates

      AM '20 Paper Acceptance Rate 29 of 47 submissions, 62%;
      Overall Acceptance Rate 177 of 275 submissions, 64%

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      View all
      • (2023)“Foggy sounds like nothing” — enriching the experience of voice assistants with sonic overlaysPersonal and Ubiquitous Computing10.1007/s00779-023-01722-327:5(1927-1947)Online publication date: 6-Jun-2023
      • (2022)PAMPAS: A PsychoAcoustical Method for the Perceptual Analysis of multidimensional SonificationFrontiers in Neuroscience10.3389/fnins.2022.93094416Online publication date: 6-Oct-2022
      • (2022)Both Rudimentary Visualization and Prototypical Sonification can Serve as a Benchmark to Evaluate New Sonification DesignsProceedings of the 17th International Audio Mostly Conference10.1145/3561212.3561228(24-31)Online publication date: 6-Sep-2022
      • (2022)An Illustrative Design Case of Systemic SonificationProceedings of the 17th International Audio Mostly Conference10.1145/3561212.3561224(171-178)Online publication date: 6-Sep-2022
      • (2022)Playing With Sound Beings: A Sonic PlayfieldExtended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play10.1145/3505270.3558384(339-344)Online publication date: 2-Nov-2022

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