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Fourier principles for emotion-based human figure animation

Published: 15 September 1995 Publication History
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References

[1]
Badler, N., Phillips C., and Webber, B.L. Simulating Humans. Oxford University Press 1993.
[2]
Boulic, R., Magnenat-Thalmann, N., and Thalmann, D. A Global Human Walking Model with Real-time Kinematic Personification. The Visual Computer. 6, 344-358, 1990.
[3]
Bruderlin, A. and Calvert, T.W. Goal-directed, Dynamic Animation of Human Walking. Proceedings of SIGGRAPH 89 (Boston, Massachusetts, July 31- August 4, 1989). In Computer Graphics, 23, 3 (July 1989), 233- 242.
[4]
Bruderlin, A., Teo, C.G. and Calvert, T.W. Procedural Movement for Articulated Figure Animation. Computers & Graphics. 18,453-461, 1994.
[5]
Cohen, M.F. Interactive Spacetime Control for Animation. Proceedings of SIGGRAPH 92 (Chicago, Illinois, July 26- 31, 1992). In Computer Graphics, 26, 2 (July 1992), 293-302.
[6]
Girard, M. and Maciejewski, A.A. Computational Modeling for Computer Generation of Legged Figures. Proceedings of SIGGRAPH 85 (San Francisco, California, July 23-27, 1985). In Computer Graphics, 19, 3 (July 1985), 263-270.
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Koga, Y., Kondo, K., Kuffner, J. and Latombe, J-C. Planning Motions with Intentions. Proceedings of SIGGRAPH 94 (Orlando, Florida, July 24- 29, 1994). In Computer Graphics Proceedings, Annual Conference Series, 1994. ACM SIGGRAPH, pp. 395-408, 1994.
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van de Panne, M. and Fiume, E. Sensor-Actuator Networks. Proceedings of SIGGRAPH 93 (Anaheim, California, August 1- 6, 1993). In Computer Graphics Proceedings, Annual Conference Series, 1993. ACM SIGGRAPH, pp. 335-342, 1993.
[9]
Sturman, D. Interactive Keyframe Animation of 3-D Articulated Models. Graphics Intelface '86, Tutorial on Computer Animation, 1986.
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Unuma, M., and Takeuchi, R. Generation of Human Motion with Emotion. Proceedings of Computer Animation '91, pp. 77 - 88, 1991.
[11]
Wilhelms, J. Using Dynamic Analysis for Realistic Animation of Articulated Bodies. IEEE Computer Graphics and Applications 7, 12-27, 1987.

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cover image ACM Conferences
SIGGRAPH '95: Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
September 1995
520 pages
ISBN:0897917014
DOI:10.1145/218380
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 15 September 1995

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  1. Fourier analysis
  2. emotion
  3. human figure animation

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SIGGRAPH '95 Paper Acceptance Rate 56 of 257 submissions, 22%;
Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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Cited By

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  • (2024)StyleVR: Stylizing Character Animations With Normalizing FlowsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.325918330:7(4183-4196)Online publication date: Jul-2024
  • (2024)A Unified Diffusion Framework for Scene-aware Human Motion Estimation from Sparse Signals2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)10.1109/CVPR52733.2024.02008(21251-21262)Online publication date: 16-Jun-2024
  • (2024)Arbitrary Motion Style Transfer with Multi-Condition Motion Latent Diffusion Model2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)10.1109/CVPR52733.2024.00084(821-830)Online publication date: 16-Jun-2024
  • (2023)MOCHA: Real-Time Motion Characterization via Context MatchingSIGGRAPH Asia 2023 Conference Papers10.1145/3610548.3618252(1-11)Online publication date: 10-Dec-2023
  • (2023)RSMT: Real-time Stylized Motion Transition for CharactersACM SIGGRAPH 2023 Conference Proceedings10.1145/3588432.3591514(1-10)Online publication date: 23-Jul-2023
  • (2023)Dance Style Transfer with Cross-modal Transformer2023 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV)10.1109/WACV56688.2023.00503(5047-5056)Online publication date: Jan-2023
  • (2023)FineStyle: Semantic-Aware Fine-Grained Motion Style Transfer with Dual Interactive-Flow FusionIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.332021629:11(4361-4371)Online publication date: Nov-2023
  • (2023)PhaseMP: Robust 3D Pose Estimation via Phase-conditioned Human Motion Prior2023 IEEE/CVF International Conference on Computer Vision (ICCV)10.1109/ICCV51070.2023.01353(14679-14691)Online publication date: 1-Oct-2023
  • (2023)Transferring human emotions to robot motions using Neural Policy Style TransferCognitive Systems Research10.1016/j.cogsys.2023.05.01082:COnline publication date: 1-Dec-2023
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