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Social visualization and negotiation: effects of feedback configuration and status

Published: 11 February 2012 Publication History

Abstract

We describe a social visualization system that monitors the vocal arousal levels of the participants in a simulated two-party employment negotiation. In a 3x2 factorial experiment (N = 84), we manipulate two variables of interest for social visualization systems: the feedback configuration of the system's display (participants receive self feedback vs. partner feedback vs. no feedback) and the status of the interactants (high vs. low). Receiving feedback about one's own arousal level has negative consequences for performance in and feelings about the negotiation. Receiving feedback about one's partner's arousal level interacts with status: high-status individuals benefit from the visualization, while low-status individuals do not.

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Published In

cover image ACM Conferences
CSCW '12: Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
February 2012
1460 pages
ISBN:9781450310864
DOI:10.1145/2145204
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 11 February 2012

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Author Tags

  1. arousal
  2. cscw
  3. feedback systems.
  4. negotiation
  5. social visualization

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CSCW '12
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CSCW '12: Computer Supported Cooperative Work
February 11 - 15, 2012
Washington, Seattle, USA

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CSCW '12 Paper Acceptance Rate 164 of 415 submissions, 40%;
Overall Acceptance Rate 2,235 of 8,521 submissions, 26%

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Cited By

View all
  • (2023)An Interaction-process-guided Framework for Small-group Performance PredictionACM Transactions on Multimedia Computing, Communications, and Applications10.1145/355876819:2(1-25)Online publication date: 6-Feb-2023
  • (2021)MeetingCoach: An Intelligent Dashboard for Supporting Effective & Inclusive MeetingsProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445615(1-13)Online publication date: 6-May-2021
  • (2020)Automatic voice emotion recognition of child-parent conversations in natural settingsBehaviour & Information Technology10.1080/0144929X.2020.174168440:11(1072-1089)Online publication date: 17-Mar-2020
  • (2017)What Can Self-Reports and Acoustic Data Analyses on Emotions Tell Us?Proceedings of the 2017 Conference on Designing Interactive Systems10.1145/3064663.3064770(489-501)Online publication date: 10-Jun-2017
  • (2016)Coupling Interactions and Performance: Predicting Team Performance from Thin Slices of ConflictACM Transactions on Computer-Human Interaction10.1145/275376723:3(1-32)Online publication date: 14-Jun-2016
  • (2014)Robust Unsupervised Arousal Rating:A Rule-Based Framework withKnowledge-Inspired Vocal FeaturesIEEE Transactions on Affective Computing10.1109/TAFFC.2014.23263935:2(201-213)Online publication date: 1-Apr-2014
  • (2013)Improving teamwork using real-time language feedbackProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2470654.2470720(459-468)Online publication date: 27-Apr-2013

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