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JogChalking: Capturing and Visualizing Affective Experience for Recreational Runners

Published: 04 June 2016 Publication History

Abstract

We present JogChalker, a system that allows recreational runners to capture their affective experience while running using touch gestures. Using a small set of simple gestures, a runner can record affect while running without looking at a screen or entering into a multi-step interaction. Gestures are recognized, but also recorded at high fidelity, as we believe how the gesture is made may itself be expressive and useful for runners to review. We present our initial prototype, describe the goals, structure, and outcomes of a four-week participatory design session, and discuss the consequent capture and visualization implications for JogChalker that we are currently exploring.

References

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Angela Fessl, Verónica Rivera-Pelayo, Viktoria Pammer, and Simone Braun. 2012. Mood tracking in virtual meetings. In Proceedings of the 7th European conference on Technology Enhanced Learning (EC-TEL'12). Springer-Verlag, Berlin, Heidelberg, 377--382.
[2]
Yun Huang, Ying Tang, and Yang Wang. 2015. Emotion Map: A Location-based Mobile Social System for Improving Emotion Awareness and Regulation. In Proceedings of CSCW 2015. ACM, New York, NY, USA, 130--142.
[3]
Florian Mueller, Joe Marshall, Rohit Ashok Khot, Stina Nylander, and Jakob Tholander. 2014. Jogging with technology: interaction design supporting sport activities. In CHI 2014 Extended Abstracts. ACM, New York, NY, USA, 1131--1134.
[4]
Giasemi N. Vavoula, Mike Sharples, Paul D. Rudman. 2002. Developing the 'Future technology workshop' method. In Proceedings of the International Workshop on Interaction Design and Children (pp. 65--72). Eindhoven: The Netherlands. Figure 5: group designs from session 3

Cited By

View all
  • (2021)Making Sense of Complex Running Metrics Using a Modified Running ShoeProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445506(1-11)Online publication date: 6-May-2021
  • (2021)Public Data Visualization: Analyzing Local Running Statistics on Situated DisplaysComputer Graphics Forum10.1111/cgf.1429740:3(159-171)Online publication date: 29-Jun-2021
  • (2018)It's the Gesture That (re)Counts: Annotating While Running to Recall Affective ExperienceProceedings of the 44th Graphics Interface Conference10.20380/GI2018.12(84-92)Online publication date: 1-Jun-2018
  • Show More Cited By

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    Information & Contributors

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    Published In

    cover image ACM Conferences
    DIS '16 Companion: Proceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems
    June 2016
    194 pages
    ISBN:9781450343152
    DOI:10.1145/2908805
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 04 June 2016

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    Author Tags

    1. design
    2. emotion
    3. gesture
    4. running
    5. visualization

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    • Work in progress

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    DIS '16
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    DIS '16: Designing Interactive Systems Conference 2016
    June 4 - 8, 2016
    QLD, Brisbane, Australia

    Acceptance Rates

    DIS '16 Companion Paper Acceptance Rate 107 of 418 submissions, 26%;
    Overall Acceptance Rate 1,158 of 4,684 submissions, 25%

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    Cited By

    View all
    • (2021)Making Sense of Complex Running Metrics Using a Modified Running ShoeProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445506(1-11)Online publication date: 6-May-2021
    • (2021)Public Data Visualization: Analyzing Local Running Statistics on Situated DisplaysComputer Graphics Forum10.1111/cgf.1429740:3(159-171)Online publication date: 29-Jun-2021
    • (2018)It's the Gesture That (re)Counts: Annotating While Running to Recall Affective ExperienceProceedings of the 44th Graphics Interface Conference10.20380/GI2018.12(84-92)Online publication date: 1-Jun-2018
    • (2017)Once More, With FeelingProceedings of the 22nd International Conference on Intelligent User Interfaces10.1145/3025171.3025182(427-437)Online publication date: 7-Mar-2017

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