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Effective user experience in online technical communication courses: employing multiple methods within organizational contexts to assess usability

Published: 16 July 2015 Publication History

Abstract

In teaching online technical communication courses, shaping an electronic interface requires extensive consideration of the user experience, both for students and for faculty members who design and teach the courses. Technical communication faculty members should provide strong examples of effective user experiences and should be leaders in making the interfaces of online learning management systems as usable as possible.
Principles of usability designed for general web sites may or may not apply to learning management systems designed for educational purposes. In order to create effective online technical communication courses, one needs to consider both usability concerns and pedagogical concerns.
To assess the usability and pedagogical effectiveness of online courses, faculty members may use indirect means such as heuristic analyses. In addition, they may use direct means such as usability testing, student feedback, and analytic tools. Each approach has advantages as well as limitations. Faculty members will gain the richest information through using multiple approaches.
In assessing usability and pedagogical effectiveness, faculty members also need to consider the situational constraints and resources in their unique contexts. Understanding and adapting their approaches to use resources well and to work within constraints will benefit their abilities to enhance their student users' experiences with online courses.

References

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Nielsen, J. 2005. 10 usability heuristics for user interface design. http://www.nngroup.com/articles/ten-usability-heuristics/
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Cited By

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  • (2023)TOUCH: A Multi-sensory Communication System that Communicates EmotionsProceedings of the 16th International Conference on PErvasive Technologies Related to Assistive Environments10.1145/3594806.3594860(347-356)Online publication date: 5-Jul-2023
  • (2023)Integrative Literature Review of Interactions in Online CoursesLearning, Design, and Technology10.1007/978-3-319-17461-7_197(4085-4110)Online publication date: 15-Oct-2023
  • (2022)Integrative Literature Review of Interactions in Online CoursesLearning, Design, and Technology10.1007/978-3-319-17727-4_197-1(1-26)Online publication date: 2-Sep-2022
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        cover image ACM Conferences
        SIGDOC '15: Proceedings of the 33rd Annual International Conference on the Design of Communication
        July 2015
        239 pages
        ISBN:9781450336482
        DOI:10.1145/2775441
        Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

        Sponsors

        • Arizona State University: Arizona State University
        • North Dakota State University: North Dakota State University
        • University of Limerick: University of Limerick
        • Chongqing Acad. Sci. Technol.: Chongqing Academy of Science and Technology
        • Microsoft Research: Microsoft Research
        • XA: Experience Architecture Program, Michigan State University
        • Iowa State University: Iowa State University
        • SIGDOC: ACM Special Interest Group for Design of Communications
        • University of Central Florida: University of Central Florida

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        Published: 16 July 2015

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        Author Tags

        1. heuristics
        2. learning management systems
        3. online course usability
        4. teaching technical communication
        5. usability testing
        6. user interface

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        SIGDOC '15
        Sponsor:
        • Arizona State University
        • North Dakota State University
        • University of Limerick
        • Chongqing Acad. Sci. Technol.
        • Microsoft Research
        • XA
        • Iowa State University
        • SIGDOC
        • University of Central Florida

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        View all
        • (2023)TOUCH: A Multi-sensory Communication System that Communicates EmotionsProceedings of the 16th International Conference on PErvasive Technologies Related to Assistive Environments10.1145/3594806.3594860(347-356)Online publication date: 5-Jul-2023
        • (2023)Integrative Literature Review of Interactions in Online CoursesLearning, Design, and Technology10.1007/978-3-319-17461-7_197(4085-4110)Online publication date: 15-Oct-2023
        • (2022)Integrative Literature Review of Interactions in Online CoursesLearning, Design, and Technology10.1007/978-3-319-17727-4_197-1(1-26)Online publication date: 2-Sep-2022
        • (2020)Game Design Tactics for Teaching Technical Communication in Online CoursesJournal of Technical Writing and Communication10.1177/004728162097716351:1(70-92)Online publication date: 11-Dec-2020
        • (2019)Guidelines to Evaluate the Usability and User Experience of Learning Support Platforms: A Systematic ReviewHuman-Computer Interaction10.1007/978-3-030-37386-3_18(238-254)Online publication date: 15-Dec-2019

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