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Towards Habitable Bits: Digitizing the Built Environment

Published: 16 November 2014 Publication History

Abstract

Recently, there has been a growing number of research efforts aimed at the digitization of architectural space. Whereas conventional attempts at integrating digital technology into architectural space have typically viewed architecture as an inflexible backdrop onto which layers of digital devices/services/information can be overlaid, the newly emerging efforts instead strive to inject architecture itself with the distinct plasticity of digital bits. In this paper, we will first provide a review of this nascent body of work, weaving together the disparate streaks of technical development into a consilient research trajectory that can be interpreted as a modern-day extension to Weiser's original vision of Ubiquitous Computing. Next we turn to the two decades' worth of criticisms raised against the UbiComp ideal, to expose what perspectives are missing from the fledgling efforts, and to identify the roles the HCI community can play in shaping the future of this promising line of work.

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    cover image ACM Conferences
    ITS '14: Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces
    November 2014
    524 pages
    ISBN:9781450325875
    DOI:10.1145/2669485
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 16 November 2014

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    Author Tags

    1. augmented architecture
    2. habitable bits
    3. habitable user interfaces (huis)
    4. printable architecture.
    5. responsive architecture
    6. synthetic space
    7. ubiquitous computing

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    ITS '14: Interactive Tabletops and Surfaces
    November 16 - 19, 2014
    Dresden, Germany

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    ITS '14 Paper Acceptance Rate 31 of 112 submissions, 28%;
    Overall Acceptance Rate 119 of 418 submissions, 28%

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    Cited By

    View all
    • (2023)Human-Workspace Interaction: prior research efforts and future challenges for supporting knowledge workersQuality and User Experience10.1007/s41233-023-00060-98:1Online publication date: 18-Aug-2023
    • (2022)Theory and Implementation of Integral IlluminationIEEE Access10.1109/ACCESS.2021.313910810(939-950)Online publication date: 2022
    • (2021)Investigating Human Scale Spatial ExperienceProceedings of the ACM on Human-Computer Interaction10.1145/34885415:ISS(1-18)Online publication date: 5-Nov-2021
    • (2018)Printable HydroponicsProceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces10.1145/3279778.3279929(433-435)Online publication date: 19-Nov-2018
    • (2016)AnyLightProceedings of the 2016 ACM International Conference on Interactive Surfaces and Spaces10.1145/2992154.2992188(39-48)Online publication date: 6-Nov-2016
    • (2016)AnyLightACM SIGGRAPH 2016 Emerging Technologies10.1145/2929464.2929480(1-2)Online publication date: 24-Jul-2016
    • (2016)Printable Hydroponic GardensProceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems10.1145/2851581.2892587(449-458)Online publication date: 7-May-2016
    • (2016)What Is It About Space That Is Important in Interaction? … Let’s Take the World from a Situated Point of ViewArchitecture and Interaction10.1007/978-3-319-30028-3_3(37-52)Online publication date: 10-Jun-2016

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