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View all- Luoto A(2018)Systematic Literature Review on User Logging in Virtual RealityProceedings of the 22nd International Academic Mindtrek Conference10.1145/3275116.3275123(110-117)Online publication date: 10-Oct-2018
Recently, consumer head-mounted VR displays (HMDs) like the Oculus Rift1 and Samsung Gear VR2 have driven much research into interesting applications that include full-body sensory experiences. For example, PaperDude VR [Bolton et al. 2014] uses the ...
Current state of the art technology offers various solutions for developing virtual prototyping applications that also allow the interaction with the real environment. In particular, Augmented Reality (AR) technologies include tracking systems, ...
The way human perceive their environment depends strongly on the senses they have. One of them is the natural first person view using their eyes, which is limited regarding the field of view, perceived wavelengths or angular resolution. A third person ...
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