Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/2658537.2662978acmconferencesArticle/Chapter ViewAbstractPublication Pageschi-playConference Proceedingsconference-collections
abstract

ASPECT sinking and floating: an interactive playable simulation for teaching buoyancy concepts

Published: 19 October 2014 Publication History

Abstract

Traditional methods of teaching concepts relating to buoyancy (sinking and floating) to elementary students are often ineffective. With the development of new const-effective haptic controllers, we may be able to improve upon traditional teaching methods. Data was gathered during focus groups with both teachers and students to develop a list of misconceptions to target. In addition to targeting misconceptions, we use a Novint Falcon haptic force feedback controller to enable direct feeling of forces. To effectively merge the haptic controller into the system usability testing was performed. This paper presents the initial findings of our interactive playable simulation.

Supplementary Material

ZIP File (sgdc0120-file4.zip)
suppl.mov (sgdc0120-file3.mp4)
Supplemental video

References

[1]
Novint Falcon. http://www.novint.com/index.php/novintfalcon.
[2]
Biggs, J., and Collis, K. Evaluating the quality of learning. New York (1982).
[3]
De Jong, T., and Van Joolingen, W. R. Scientific discovery learning with computer simulations of conceptual domains. Review of educational research 68, 2 (1998), 179--201.
[4]
Klahr, D., and Dunbar, K. Dual space search during scientific reasoning. Cognitive science 12, 1 (Jan. 1988), 1--48.
[5]
Loverude, M. E., Kautz, C. H., and Heron, P. R. L. Helping students develop an understanding of Archimedes principle. I. Research on student understanding. AJP 71, 11 (2003), 1178.
[6]
Robles-De-La-Torre, G. Virtual Reality: touch/haptics. Encyclopedia of (2009).
[7]
Stemler, S. E. A comparison of consensus, consistency, and measurement approaches to estimating interrater reliability. Practical Assessment, Research & Evaluation 9, 4 (2004), 66--78.
[8]
Wiebe, E. N., Minogue, J., Gail Jones, M., Cowley, J., and Krebs, D. Haptic feedback and students learning about levers: Unraveling the effect of simulated touch. Computers & Education 53, 3 (2009), 667--676.
[9]
Williams Ii, R. L., Chen, M.-Y., and Seaton, J. M. Haptics-augmented simple-machine educational tools. Journal of Science Education and Technology 12, 1 (2003), 1--12.

Cited By

View all
  • (2024)Towards Lenses for Reviewing Playfulness in HCIExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650888(1-8)Online publication date: 11-May-2024
  • (2020)I can feel it moving: Science Communicators Talking About the Potential of Mid-Air HapticsFrontiers in Computer Science10.3389/fcomp.2020.5349742Online publication date: 20-Nov-2020

Index Terms

  1. ASPECT sinking and floating: an interactive playable simulation for teaching buoyancy concepts

        Recommendations

        Comments

        Please enable JavaScript to view thecomments powered by Disqus.

        Information & Contributors

        Information

        Published In

        cover image ACM Conferences
        CHI PLAY '14: Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play
        October 2014
        492 pages
        ISBN:9781450330145
        DOI:10.1145/2658537
        Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

        Sponsors

        Publisher

        Association for Computing Machinery

        New York, NY, United States

        Publication History

        Published: 19 October 2014

        Check for updates

        Author Tags

        1. buoyancy
        2. conceptual physics
        3. elementary school education
        4. games
        5. haptics
        6. hci
        7. intelligent tutoring systems
        8. simulation

        Qualifiers

        • Abstract

        Funding Sources

        Conference

        CHI PLAY '14
        Sponsor:

        Acceptance Rates

        CHI PLAY '14 Paper Acceptance Rate 30 of 104 submissions, 29%;
        Overall Acceptance Rate 421 of 1,386 submissions, 30%

        Contributors

        Other Metrics

        Bibliometrics & Citations

        Bibliometrics

        Article Metrics

        • Downloads (Last 12 months)5
        • Downloads (Last 6 weeks)0
        Reflects downloads up to 23 Nov 2024

        Other Metrics

        Citations

        Cited By

        View all
        • (2024)Towards Lenses for Reviewing Playfulness in HCIExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650888(1-8)Online publication date: 11-May-2024
        • (2020)I can feel it moving: Science Communicators Talking About the Potential of Mid-Air HapticsFrontiers in Computer Science10.3389/fcomp.2020.5349742Online publication date: 20-Nov-2020

        View Options

        Login options

        View options

        PDF

        View or Download as a PDF file.

        PDF

        eReader

        View online with eReader.

        eReader

        Media

        Figures

        Other

        Tables

        Share

        Share

        Share this Publication link

        Share on social media