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The appropriation of a digital "speakers" corner: lessons learned from the deployment of mégaphone

Published: 21 June 2014 Publication History

Abstract

Interactive digital technologies embedded in urban spaces typically tend to be used to deliver news, context-relevant information and commercial advertisements. To design urban technologies that will serve other ends, we first need to know how people might want to interact with them. Using an ethnographic approach, we collected field data in order to better understand this. This study presents some of the findings of our qualitative evaluation of MÉGAPHONE, an interactive artistic installation deployed in a public space in downtown Montréal, Canada. In this paper, we provide thick descriptions of our detailed field observations and interviews with participants conducted over the ten-week deployment with a deep focus on how users appropriated this system. Our results highlight four public interaction strategies as a set of abstractions that suggest how people might want to make use of interactive public installations: place-making, self-representing, first-person news reporting and bootstrapping online presence with digital recordings.

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  • (2023)Exploratory Multimethod Evaluation of Experience and Behaviour in Large Public Total Media SituationsProceedings of the 20th International Conference on Culture and Computer Science: Code and Materiality10.1145/3623462.3624634(1-11)Online publication date: 28-Sep-2023
  • (2021)Decolonising the Urban Screen: An Argument and Approach for First Peoples-led Content Programs in Massive MediaProceedings of the 5th Media Architecture Biennale Conference10.1145/3469410.3469417(66-78)Online publication date: 28-Jun-2021
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    cover image ACM Conferences
    DIS '14: Proceedings of the 2014 conference on Designing interactive systems
    June 2014
    1102 pages
    ISBN:9781450329026
    DOI:10.1145/2598510
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 21 June 2014

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    Author Tags

    1. appropriation.
    2. civic engagement
    3. interactive public art installations
    4. urban technology
    5. voice-activated interaction

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    DIS '14
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    DIS '14: Designing Interactive Systems Conference 2014
    June 21 - 25, 2014
    BC, Vancouver, Canada

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    DIS '14 Paper Acceptance Rate 107 of 402 submissions, 27%;
    Overall Acceptance Rate 1,158 of 4,684 submissions, 25%

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    Cited By

    View all
    • (2023)Exploratory Multimethod Evaluation of Experience and Behaviour in Large Public Total Media SituationsProceedings of the 20th International Conference on Culture and Computer Science: Code and Materiality10.1145/3623462.3624634(1-11)Online publication date: 28-Sep-2023
    • (2021)Decolonising the Urban Screen: An Argument and Approach for First Peoples-led Content Programs in Massive MediaProceedings of the 5th Media Architecture Biennale Conference10.1145/3469410.3469417(66-78)Online publication date: 28-Jun-2021
    • (2020)Design Thinking and the Digital EcosystemDesign Thinking: Creativity, Collaboration and Culture10.1007/978-3-030-56558-9_7(165-188)Online publication date: 27-Aug-2020
    • (2019)A Review of Research on Participation in Democratic Decision-Making Presented at SIGCHI Conferences. Toward an Improved Trading Zone Between Political Science and HCIProceedings of the ACM on Human-Computer Interaction10.1145/33592413:CSCW(1-29)Online publication date: 7-Nov-2019
    • (2019)Orienting to the WildInto the Wild: Beyond the Design Research Lab10.1007/978-3-030-18020-1_10(195-235)Online publication date: 4-Jul-2019
    • (2018)Media Architecture in Knowledge and Innovation DistrictsProceedings of the 4th Media Architecture Biennale Conference10.1145/3284389.3284492(35-44)Online publication date: 13-Nov-2018
    • (2017)Creator-centric study of digital art exhibitions on interactive public displaysProceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia10.1145/3152832.3152835(37-48)Online publication date: 26-Nov-2017
    • (2017)Sunken ripplesProceedings of the 6th ACM International Symposium on Pervasive Displays10.1145/3078810.3078824(1-6)Online publication date: 7-Jun-2017
    • (2016)SoapboxProceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia10.1145/3012709.3016069(355-357)Online publication date: 12-Dec-2016
    • (2016)Revealing the architectural quality of media architectureProceedings of the 3rd Media Architecture Biennale Conference10.1145/2946803.2946808(1-4)Online publication date: 1-Jun-2016
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