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Binocular cursor: enabling selection on transparent displays troubled by binocular parallax

Published: 27 April 2013 Publication History

Abstract

Binocular parallax is a problem for any interaction system that has a transparent display and objects behind it, as users will see duplicated and overlapped images. In this note, we propose a quantitative measure called Binocular Selectability Discriminant (BSD) to predict the ability of the user to perform selection task in such a setup. In addition, we propose a technique called Binocular Cursor (BC) which takes advantage of this duplicating and overlapping phenomenon, rather than being hampered by it, to resolve binocular selection ambiguity by visualizing the correct selection point. An experiment shows that selection with BC is not slower than monocular selection, and that it can be significantly more precise, depending on the design of BC.

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Cited By

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  • (2023)Stereoscopic Viewing and Monoscopic Touching: Selecting Distant Objects in VR Through a Mobile DeviceProceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586183.3606809(1-7)Online publication date: 29-Oct-2023
  • (2022)In-Depth Mouse: Integrating Desktop Mouse into Virtual RealityProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501884(1-17)Online publication date: 29-Apr-2022
  • (2022)CleAR Sight: Exploring the Potential of Interacting with Transparent Tablets in Augmented Reality2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR55827.2022.00034(196-205)Online publication date: Oct-2022
  • Show More Cited By

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    cover image ACM Conferences
    CHI '13: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
    April 2013
    3550 pages
    ISBN:9781450318990
    DOI:10.1145/2470654
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 27 April 2013

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    Author Tags

    1. binocular parallax
    2. transparent display

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    CHI '13 Paper Acceptance Rate 392 of 1,963 submissions, 20%;
    Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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    View all
    • (2023)Stereoscopic Viewing and Monoscopic Touching: Selecting Distant Objects in VR Through a Mobile DeviceProceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586183.3606809(1-7)Online publication date: 29-Oct-2023
    • (2022)In-Depth Mouse: Integrating Desktop Mouse into Virtual RealityProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501884(1-17)Online publication date: 29-Apr-2022
    • (2022)CleAR Sight: Exploring the Potential of Interacting with Transparent Tablets in Augmented Reality2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR55827.2022.00034(196-205)Online publication date: Oct-2022
    • (2019)TouchGlass: Raycasting from a Glass Surface to Point at Physical Objects in Public ExhibitsHuman-Computer Interaction – INTERACT 201910.1007/978-3-030-29387-1_15(249-269)Online publication date: 2-Sep-2019
    • (2018)Projective WindowsProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3173792(1-8)Online publication date: 21-Apr-2018
    • (2018)EyePACTProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/31611681:4(1-18)Online publication date: 8-Jan-2018
    • (2017)Projective WindowsAdjunct Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology10.1145/3131785.3131816(169-171)Online publication date: 20-Oct-2017
    • (2015)Binocular interface: Interaction techniques considering binocular parallax for a large display2015 IEEE Virtual Reality (VR)10.1109/VR.2015.7223422(315-316)Online publication date: Mar-2015

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