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Reverse alarm clock: a research through design example of designing for the self

Published: 22 August 2007 Publication History

Abstract

This paper documents a first attempt at "designing for the self", an approach to designing products intended to help people move closer to their idealized sense of self as they perform a specific role through the interaction with a product. This work follows a research through design approach, applying theory from consumer behavior research to address the needs of dual-income parents with young children. The clock, called the reverse alarm clock attempts to meet the goal of "Design for the Self" in four ways. First, the clock communicates information about time in a form children can understand, and so help children learn to become more responsible. Second, it gives parents more control over their lives by allowing them in absentia to relatively control the expression of time to their children. Third, the interaction with the clock has been placed within the intimate bedtime ritual parents and children share. Fourth, by keeping young children from waking their parents in the middle of the night, the clock increases parents' emotional reserve to deal with the morning rush. This paper details the design process and evaluation of the reverse alarm clock and provides our insights on designing for the self through the reflection of our process.

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Cited By

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  • (2025)Balancing Sleep and Study: Cultural Contexts in Family Informatics for Taiwanese Parents and ChildrenProceedings of the ACM on Human-Computer Interaction10.1145/37011839:1(1-20)Online publication date: 10-Jan-2025
  • (2023)Furthering the Development of Virtual Agents and Communication Robot Devices through the Consideration of the Temporal HomeMultimodal Technologies and Interaction10.3390/mti71101047:11(104)Online publication date: 13-Nov-2023
  • (2023)Bedtime Pals: A Deployment Study of Sleep Management Technology for Families with Young ChildrenProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596068(1610-1629)Online publication date: 10-Jul-2023
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      cover image ACM Other conferences
      DPPI '07: Proceedings of the 2007 conference on Designing pleasurable products and interfaces
      August 2007
      532 pages
      ISBN:9781595939425
      DOI:10.1145/1314161
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Published: 22 August 2007

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      Author Tags

      1. alarm clock
      2. bedtime
      3. children
      4. clock
      5. consumer behavior
      6. designing for the self
      7. material possession attachment
      8. parents
      9. social role
      10. time
      11. wakeup

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      Cited By

      View all
      • (2025)Balancing Sleep and Study: Cultural Contexts in Family Informatics for Taiwanese Parents and ChildrenProceedings of the ACM on Human-Computer Interaction10.1145/37011839:1(1-20)Online publication date: 10-Jan-2025
      • (2023)Furthering the Development of Virtual Agents and Communication Robot Devices through the Consideration of the Temporal HomeMultimodal Technologies and Interaction10.3390/mti71101047:11(104)Online publication date: 13-Nov-2023
      • (2023)Bedtime Pals: A Deployment Study of Sleep Management Technology for Families with Young ChildrenProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596068(1610-1629)Online publication date: 10-Jul-2023
      • (2022)Designing for Extreme Sleepers: Rethinking the Rhythms of Sleep TechnologyNordic Human-Computer Interaction Conference10.1145/3546155.3546685(1-17)Online publication date: 8-Oct-2022
      • (2022)More than Bedtime and the Bedroom: Sleep Management as a Collaborative Work for the FamilyProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517535(1-16)Online publication date: 29-Apr-2022
      • (2022)Automated Responsible Disclosure of Security VulnerabilitiesIEEE Access10.1109/ACCESS.2021.312640110(10472-10489)Online publication date: 2022
      • (2022)Supporting Sustainability Through Minimalist Interaction Design Aesthetics[ ] With Design: Reinventing Design Modes10.1007/978-981-19-4472-7_30(439-449)Online publication date: 6-Nov-2022
      • (2020)Memory through Design: Supporting Cultural Identity for Immigrants through a Paper-Based Home Drafting ToolProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376636(1-16)Online publication date: 21-Apr-2020
      • (2020)Designing and Evaluating Calmer, a Device for Simulating Maternal Skin-to-Skin Holding for Premature InfantsProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376539(1-15)Online publication date: 21-Apr-2020
      • (2020)ReferencesInformation Experience in Theory and Design10.1108/S2055-537720200000014018(161-188)Online publication date: 1-Oct-2020
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