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Interactive cutaway illustrations of complex 3D models

Published: 29 July 2007 Publication History

Abstract

We present a system for authoring and viewing interactive cutaway illustrations of complex 3D models using conventions of traditional scientific and technical illustration. Our approach is based on the two key ideas that 1) cuts should respect the geometry of the parts being cut, and 2) cutaway illustrations should support interactive exploration. In our approach, an author instruments a 3D model with auxiliary parameters, which we call "rigging," that define how cutaways of that structure are formed. We provide an authoring interface that automates most of the rigging process. We also provide a viewing interface that allows viewers to explore rigged models using high-level interactions. In particular, the viewer can just select a set of target structures, and the system will automatically generate a cutaway illustration that exposes those parts. We have tested our system on a variety of CAD and anatomical models, and our results demonstrate that our approach can be used to create and view effective interactive cutaway illustrations for a variety of complex objects with little user effort.

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cover image ACM Conferences
SIGGRAPH '07: ACM SIGGRAPH 2007 papers
August 2007
1019 pages
ISBN:9781450378369
DOI:10.1145/1275808
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 29 July 2007

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Author Tags

  1. cutaway illustration
  2. interactive
  3. visualization

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SIGGRAPH '07 Paper Acceptance Rate 108 of 455 submissions, 24%;
Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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  • (2017)Gaze Modulated Disambiguation Technique for Gesture Control in 3D Virtual Objects Selection2017 3rd IEEE International Conference on Cybernetics (CYBCONF)10.1109/CYBConf.2017.7985779(1-8)Online publication date: Jun-2017
  • (2014)Identifying Problems Associated with Focus and Context Awareness in 3D Modelling TasksInteracting with Computers10.1093/iwc/iwu03928:1(125-147)Online publication date: 13-Nov-2014
  • (2013)Design principles for cutaway visualization of geological modelsProceedings of the 28th Spring Conference on Computer Graphics10.1145/2448531.2448537(47-54)Online publication date: 10-Mar-2013
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