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A pressure sensing floor for interactive media applications

Published: 15 June 2005 Publication History

Abstract

This paper explores the design of a reconfigurable large-area high-resolution pressure sensing floor to help study human dance movement. By measuring the pressure of a user interacting with the system, our device is able to provide real-time knowledge about both the location of the performer on the floor as well as the amount and distribution of force being exerted on the floor. This system has been designed to closely integrate and synchronize with external systems including marker-based motion capture systems, audio-sensing equipment and video-sensing technology, thus allowing for robust multimodal sensing of a subject in the integrated environment. Furthermore, the mats comprising the floor can be readily re-arranged in order to allow for a large number of configurations. Some other possible applications of the pressure sensing floor include virtual reality based entertainment systems or video game control interfaces as well as rehabilitation projects for disabled people with foot or motor-control disorders.

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Cited By

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  • (2024)Enhancing Accuracy of Low-Cost Floor Sensor Data for Human Localization Using the Human SLIP ModelIEEE Sensors Journal10.1109/JSEN.2024.337868124:10(16316-16324)Online publication date: 15-May-2024
  • (2023)Enhanced Exploration of Neural Network Models for Indoor Human Monitoring2023 9th International Workshop on Advances in Sensors and Interfaces (IWASI)10.1109/IWASI58316.2023.10164436(109-114)Online publication date: 8-Jun-2023
  • (2022)Real-Time Step Length Estimation in Indoor and Outdoor ScenariosSensors10.3390/s2221847222:21(8472)Online publication date: 3-Nov-2022
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    cover image ACM Other conferences
    ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
    June 2005
    511 pages
    ISBN:1595931104
    DOI:10.1145/1178477
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    New York, NY, United States

    Publication History

    Published: 15 June 2005

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    Author Tags

    1. foot sensing
    2. interactive technology
    3. multimodal sensing
    4. networked floorspace
    5. pressure sensing
    6. tangible interfaces

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    Cited By

    View all
    • (2024)Enhancing Accuracy of Low-Cost Floor Sensor Data for Human Localization Using the Human SLIP ModelIEEE Sensors Journal10.1109/JSEN.2024.337868124:10(16316-16324)Online publication date: 15-May-2024
    • (2023)Enhanced Exploration of Neural Network Models for Indoor Human Monitoring2023 9th International Workshop on Advances in Sensors and Interfaces (IWASI)10.1109/IWASI58316.2023.10164436(109-114)Online publication date: 8-Jun-2023
    • (2022)Real-Time Step Length Estimation in Indoor and Outdoor ScenariosSensors10.3390/s2221847222:21(8472)Online publication date: 3-Nov-2022
    • (2022)Step Length Estimation Using the RSSI Method in Walking and Jogging ScenariosSensors10.3390/s2204164022:4(1640)Online publication date: 19-Feb-2022
    • (2021)Development of Matrix of Combined Force and Proximity Sensors for Use in RoboticsInteractive Collaborative Robotics10.1007/978-3-030-87725-5_10(113-125)Online publication date: 22-Sep-2021
    • (2020)Sensing Technology for Human Activity Recognition: A Comprehensive SurveyIEEE Access10.1109/ACCESS.2020.29918918(83791-83820)Online publication date: 2020
    • (2020)Developing a mobile activity game for stroke survivors—lessons learnedJournal on Multimodal User Interfaces10.1007/s12193-020-00342-y14:3(303-312)Online publication date: 23-Jul-2020
    • (2019)Designing Motivating Interactive Balance and Walking Training for Stroke SurvivorsProceedings of the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare10.1145/3329189.3329224(327-333)Online publication date: 20-May-2019
    • (2018)ID'emProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/32649072:3(1-28)Online publication date: 18-Sep-2018
    • (2018)RESiProceedings of the 31st Annual ACM Symposium on User Interface Software and Technology10.1145/3242587.3242664(745-756)Online publication date: 11-Oct-2018
    • Show More Cited By

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