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Building objects out of Plato: applying philosophy, symbolism, and analogy to software design

Published: 01 October 2006 Publication History

Abstract

If we analyze a program as we do a story, we might ask: "What is the author really saying?"

References

[1]
Devlin, K. The real reason why software engineers need math. Commun. ACM 44, 10 (Oct. 2001), 21--22.
[2]
Elenbogen, B. et al. Mathematics Preparation for Undergraduate degrees in computer science. ACM SIGCSE Bulletin 34, 1 (Mar. 2002), 98--99.
[3]
Henderson, P. Mathematical reasoning in software engineering education. Commun. ACM 46, 9 (Sept. 2003), 45--50.
[4]
Noble, J. et al. Metaphor and metonymy in object-oriented design patterns. Conferences in Research and Practice in Information Technology 4. M. Oudshoorn, Ed. Australasian Computer Science Conference, Melbourne, Australia, 2002, 187--195.
[5]
Rayside, D. An Aristotelian understanding of object-oriented programming. Proceedings of the 15th ACM SIGPLAN conference on Object-oriented Programming, Systems, Languages, and Applications. Minneapolis, Minnesota (Oct. 2000), 337--353.

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Published In

cover image Communications of the ACM
Communications of the ACM  Volume 49, Issue 10
October 2006
85 pages
ISSN:0001-0782
EISSN:1557-7317
DOI:10.1145/1164394
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 October 2006
Published in CACM Volume 49, Issue 10

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